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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_YakisiklMert13 | ||||||||
| 26 | 15 | 4 | +11 | 91, better than 96% at Level 3 | 1.62, better than 99% at Level 3 | |||
| 24 | 19 | 6 | +5 | 113, better than 99% at Level 5 | 1.25, better than 96% at Level 5 | |||
| 13 | 19 | 8 | -6 | 77 | 0.70 | |||
| LInexpectedLevel 2Steam profile of LInexpected (opens in a new tab) | 10 | 20 | 3 | -10 | 50, better than 5% at Level 2 | 0.56, better than 5% at Level 2 | ||
| Kunos1027–Steam profile of Kunos1027 (opens in a new tab) | 8 | 21 | 3 | -13 | 44 | 0.43 | ||
| team_R1SN_11 | ||||||||
| 25 | 14 | 6 | +11 | 101 | 1.48 | |||
| R1SN_Level 5Steam profile of R1SN_ (opens in a new tab) | 21 | 15 | 6 | +6 | 112, better than 99% at Level 5 | 1.21, better than 95% at Level 5 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_YakisiklMert13 | |||
| 158, better than 90% at Level 3 | 4, better than 56% at Level 3 | 6 | |
| 0, better than 1% at Level 5 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 18 |
| 5 |
| 0 |
| 73, better than 63% at Level 2 |
| 0.93, better than 72% at Level 2 |
| 17 | 18 | 4 | -1 | 66, better than 8% at Level 4 | 0.87, better than 21% at Level 4 |
| 12 | 16 | 9 | -4 | 72, better than 44% at Level 3 | 0.76, better than 17% at Level 3 |
| 2 |
| 17 | 6 | 14 |
| LInexpectedLevel 2Steam profile of LInexpected (opens in a new tab) | 81, better than 63% at Level 2 | 3, better than 47% at Level 2 | 4 |
|---|
| Kunos1027–Steam profile of Kunos1027 (opens in a new tab) | 0 | 1 | 2 |
|---|
| team_R1SN_11 | |||
|---|---|---|---|
| 134 | 13 | 19 | |
| R1SN_Level 5Steam profile of R1SN_ (opens in a new tab) | 35, better than 29% at Level 5 | 0, better than 1% at Level 5 | 0 |
| 2, better than 22% at Level 2 | 4, better than 54% at Level 2 | 9 | |
| 34, better than 36% at Level 4 | 4, better than 48% at Level 4 | 5 | |
| 61, better than 49% at Level 3 | 7, better than 76% at Level 3 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.