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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Baga_26410 | ||||||||
| 22 | 16 | 6 | +6 | 103, better than 99% at Level 6 | 1.30, better than 97% at Level 6 | |||
| 19 | 15 | 1 | +4 | 85, better than 71% at Level 6 | 1.13, better than 80% at Level 6 | |||
| 17 | 16 | 4 | +1 | 80, better than 39% at Level 7 | 1.04, better than 56% at Level 7 | |||
| 14 | 17 | 6 | -3 | 85, better than 77% at Level 5 | 0.80, better than 5% at Level 5 | |||
| 11 | 17 | 5 | -6 | 62, better than 4% at Level 6 | 0.69, better than 1% at Level 6 | |||
| team_9ashik13 | ||||||||
| 19 | 15 | 0 | +4 | 84, better than 64% at Level 6 | 1.20, better than 92% at Level 6 | |||
| 17 | 14 | 3 | +3 | 72, better than 19% at Level 6 | 1.11, better than 78% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Baga_26410 | |||
| 1, better than 11% at Level 6 | 2, better than 25% at Level 6 | 6 | |
| 3, better than 12% at Level 6 | 0, better than 1% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 17 |
| 5 |
| +1 |
| 79, better than 36% at Level 7 |
| 1.04, better than 56% at Level 7 |
| 14 | 19 | 6 | -5 | 82, better than 56% at Level 6 | 0.85, better than 10% at Level 6 |
| 12 | 19 | 5 | -7 | 67, better than 5% at Level 6 | 0.78, better than 4% at Level 6 |
| 1 |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 5 |
| 148, better than 85% at Level 5 | 1, better than 22% at Level 5 | 9 |
| 168, better than 88% at Level 6 | 9, better than 70% at Level 6 | 8 |
| team_9ashik13 | |||
|---|---|---|---|
| 58, better than 36% at Level 6 | 2, better than 25% at Level 6 | 2 | |
| 36, better than 25% at Level 6 | 0, better than 1% at Level 6 | 1 | |
| 34, better than 21% at Level 7 | 12, better than 83% at Level 7 | 18 | |
| 88, better than 53% at Level 6 | 2, better than 25% at Level 6 | 9 | |
| 8, better than 14% at Level 6 | 0, better than 1% at Level 6 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.