Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Monster980413 | ||||||||
| 22 | 14 | 8 | +8 | 116, better than 99% at Level 6 | 1.40, better than 99% at Level 6 | |||
| 20 | 15 | 6 | +5 | 111, better than 99% at Level 6 | 1.18, better than 90% at Level 6 | |||
| 15 | 15 | 6 | 0 | 77, better than 34% at Level 6 | 1.01, better than 50% at Level 6 | |||
| 10 | 12 | 3 | -2 | 55, better than 1% at Level 6 | 0.78, better than 4% at Level 6 | |||
| 14 | 17 | 5 | -3 | 57, better than 1% at Level 5 | 0.77, better than 4% at Level 5 | |||
| team_Olujaaa9 | ||||||||
| 22 | 14 | 1 | +8 | 81, better than 52% at Level 6 | 1.42, better than 99% at Level 6 | |||
| 14 | 16 | 1 | -2 | 66, better than 5% at Level 6 | 0.86, better than 12% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Monster980413 | |||
| 4, better than 12% at Level 6 | 2, better than 25% at Level 6 | 8 | |
| 265, better than 99% at Level 6 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 15 |
| 5 |
| -2 |
| 75, better than 26% at Level 6 |
| 0.78, better than 4% at Level 6 |
| 13 | 19 | 5 | -6 | 71, better than 13% at Level 6 | 0.74, better than 2% at Level 6 |
| 11 | 17 | 4 | -6 | 70, better than 9% at Level 6 | 0.66, better than 1% at Level 6 |
| 23 |
| 133, better than 78% at Level 6 | 8, better than 66% at Level 6 | 12 |
| 180, better than 93% at Level 6 | 10, better than 78% at Level 6 | 14 |
| 51, better than 38% at Level 5 | 1, better than 22% at Level 5 | 4 |
| team_Olujaaa9 | |||
|---|---|---|---|
| 24, better than 21% at Level 6 | 0, better than 1% at Level 6 | 3 | |
| 188, better than 94% at Level 6 | 11, better than 83% at Level 6 | 8 | |
| 55, better than 36% at Level 6 | 10, better than 78% at Level 6 | 13 | |
| 44, better than 30% at Level 6 | 12, better than 87% at Level 6 | 11 | |
| 35, better than 26% at Level 6 | 5, better than 45% at Level 6 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.