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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ihope119 | ||||||||
| 32 | 23 | 13 | +9 | 101, better than 97% at Level 10 | 1.24, better than 90% at Level 10 | |||
| 33 | 24 | 10 | +9 | 100, better than 96% at Level 10 | 1.19, better than 85% at Level 10 | |||
| 24 | 24 | 4 | 0 | 62, better than 1% at Level 10 | 1.06, better than 53% at Level 10 | |||
| 27 | 25 | 10 | +2 | 89, better than 84% at Level 9 | 1.01, better than 48% at Level 9 | |||
| 19 | 25 | 5 | -6 | 58, better than 1% at Level 10 | 0.77, better than 1% at Level 10 | |||
| GLORY_MU16 | ||||||||
| 31 | 24 | 4 | +7 | 85, better than 68% at Level 10 | 1.26, better than 92% at Level 10 | |||
| 23 | 26 | 7 | -3 | 70, better than 6% at Level 10 | 1.11, better than 68% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ihope119 | |||
| 212, better than 64% at Level 10 | 21, better than 88% at Level 10 | 28 | |
| 344, better than 94% at Level 10 | 12 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 30 |
| 26 |
| 7 |
| +4 |
| 95, better than 94% at Level 10 |
| 1.04, better than 46% at Level 10 |
| 23 | 31 | 6 | -8 | 77, better than 29% at Level 10 | 0.78, better than 1% at Level 10 |
| 13 | 28 | 7 | -15 | 50, better than 1% at Level 9 | 0.49, better than 1% at Level 9 |
| 19 |
| 113, better than 29% at Level 10 | 13, better than 57% at Level 10 | 14 |
| 285, better than 87% at Level 9 | 1, better than 12% at Level 9 | 2 |
| 111, better than 29% at Level 10 | 3, better than 15% at Level 10 | 3 |
| GLORY_MU16 | |||
|---|---|---|---|
| 58, better than 15% at Level 10 | 8, better than 33% at Level 10 | 11 | |
| 118, better than 31% at Level 10 | 8, better than 33% at Level 10 | 10 | |
| 274, better than 82% at Level 10 | 12, better than 53% at Level 10 | 16 | |
| 366, better than 96% at Level 10 | 6, better than 25% at Level 10 | 10 | |
| 195, better than 63% at Level 9 | 6, better than 28% at Level 9 | 17 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.