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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_XxTA13xX13 | ||||||||
| Doksal–Steam profile of Doksal (opens in a new tab) | 22 | 9 | 2 | +13 | 123 | 1.98 | ||
| iASTLevel 4Steam profile of iAST (opens in a new tab) | 21 | 10 | 2 | +11 | 111, better than 99% at Level 4 | 1.92, better than 99% at Level 4 | ||
| 17 | 8 | 5 | +9 | 110 | 1.40 | |||
| 17 | 14 | 2 | +3 | 95 | 1.23 | |||
| Nekrosss3–Steam profile of Nekrosss3 (opens in a new tab) | 5 | 12 | 3 | -7 | 38 | 0.54 | ||
| team_S11mbaa5 | ||||||||
| 11 | 18 | 3 | -7 | 75, better than 29% at Level 5 | 0.77, better than 4% at Level 5 | |||
| 11 | 15 | 2 | -4 | 71, better than 28% at Level 4 | 0.74, better than 3% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_XxTA13xX13 | |||
| Doksal–Steam profile of Doksal (opens in a new tab) | 0 | 0 | 2 |
| iASTLevel 4Steam profile of iAST (opens in a new tab) | 87, better than 77% at Level 4 | 5, better than 67% at Level 4 | 16 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 16 |
| 5 |
| -4 |
| 86, better than 86% at Level 4 |
| 0.68, better than 1% at Level 4 |
| 9 | 15 | 2 | -6 | 47, better than 1% at Level 4 | 0.65, better than 1% at Level 4 |
| 8 | 18 | 3 | -10 | 58, better than 14% at Level 2 | 0.40, better than 1% at Level 2 |
| 114 |
| 3 |
| 12 |
| 66 | 6 | 7 |
| Nekrosss3–Steam profile of Nekrosss3 (opens in a new tab) | 12 | 0 | 5 |
|---|
| team_S11mbaa5 | |||
|---|---|---|---|
| 157, better than 96% at Level 5 | 7, better than 77% at Level 5 | 7 | |
| 26, better than 36% at Level 4 | 1, better than 30% at Level 4 | 1 | |
| 0, better than 1% at Level 4 | 2, better than 39% at Level 4 | 3 | |
| 111, better than 88% at Level 4 | 7, better than 82% at Level 4 | 5 | |
| 35, better than 45% at Level 2 | 7, better than 86% at Level 2 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.