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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_skyr1xe13 | ||||||||
| 30 | 15 | 6 | +15 | 134, better than 99% at Level 2 | 1.88, better than 99% at Level 2 | |||
| 25 | 15 | 2 | +10 | 93 | 1.55 | |||
| MazyaGGGLevel 2Steam profile of MazyaGGG (opens in a new tab) | 21 | 17 | 2 | +4 | 92, better than 98% at Level 2 | 1.25, better than 99% at Level 2 | ||
| 7 | 17 | 9 | -10 | 56, better than 12% at Level 2 | 0.57, better than 4% at Level 2 | |||
| 9 | 20 | 6 | -11 | 61, better than 18% at Level 2 | 0.51, better than 1% at Level 2 | |||
| team_KOT_148810 | ||||||||
| 25 | 16 | 7 | +9 | 124 | 1.48 | |||
| 17 | 18 | 2 | -1 | 69, better than 37% at Level 2 | 1.00, better than 83% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_skyr1xe13 | |||
| 68, better than 59% at Level 2 | 6, better than 69% at Level 2 | 4 | |
| 0 | 1 | 3 | |
| MazyaGGGLevel 2Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 20 |
| 11 |
| -4 |
| 84 |
| 0.94 |
| 14 | 19 | 2 | -5 | 60, better than 16% at Level 2 | 0.83, better than 43% at Level 2 |
| noRfo1Level 2Steam profile of noRfo1 (opens in a new tab) | 12 | 20 | 2 | -8 | 55, better than 12% at Level 2 | 0.64, better than 11% at Level 2 |
|---|
| 0, better than 1% at Level 2 |
| 5, better than 62% at Level 2 |
| 6 |
| 0, better than 1% at Level 2 | 9, better than 85% at Level 2 | 7 |
| 6, better than 25% at Level 2 | 6, better than 69% at Level 2 | 10 |
| team_KOT_148810 | |||
|---|---|---|---|
| 173 | 22 | 22 | |
| 127, better than 86% at Level 2 | 9, better than 85% at Level 2 | 6 | |
| 0 | 4 | 4 | |
| 46, better than 46% at Level 2 | 3, better than 48% at Level 2 | 4 | |
| noRfo1Level 2Steam profile of noRfo1 (opens in a new tab) | 94, better than 73% at Level 2 | 6, better than 69% at Level 2 | 8 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.