Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_form6667 | ||||||||
| 18 | 15 | 2 | +3 | 80 | 1.19 | |||
| 18 | 16 | 2 | +2 | 85 | 1.12 | |||
| 17 | 17 | 5 | 0 | 108 | 1.04 | |||
| xB2KxK1ll3RLevel 4Steam profile of xB2KxK1ll3R (opens in a new tab) | 7 | 18 | 6 | -11 | 57, better than 4% at Level 4 | 0.37, better than 1% at Level 4 | ||
| 3 | 19 | 3 | -16 | 33, better than 1% at Level 4 | 0.17, better than 1% at Level 4 | |||
| team_CptDoc13 | ||||||||
| 21 | 14 | 7 | +7 | 94 | 1.44 | |||
| 17 | 11 | 8 | +6 | 89, better than 90% at Level 4 | 1.19, better than 94% at Level 4 | |||
| TriggyyLevel 5Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_form6667 | |||
| 0 | 2 | 2 | |
| 67 | 9 | 11 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 14 |
| 7 |
| +3 |
| 96, better than 96% at Level 5 |
| 1.16, better than 88% at Level 5 |
| 14 | 10 | 6 | +4 | 76, better than 30% at Level 5 | 1.11, better than 79% at Level 5 |
| 13 | 14 | 8 | -1 | 75 | 0.88 |
| 36 |
| 3 |
| 5 |
| xB2KxK1ll3RLevel 4Steam profile of xB2KxK1ll3R (opens in a new tab) | 73, better than 71% at Level 4 | 2, better than 36% at Level 4 | 4 |
|---|
| 85, better than 78% at Level 4 | 3, better than 45% at Level 4 | 7 |
| team_CptDoc13 | |||
|---|---|---|---|
| 198 | 5 | 7 | |
| 191, better than 99% at Level 4 | 5, better than 63% at Level 4 | 6 | |
| TriggyyLevel 5Steam profile of Triggyy (opens in a new tab) | 134, better than 94% at Level 5 | 4, better than 54% at Level 5 | 9 |
| 144, better than 95% at Level 5 | 8, better than 85% at Level 5 | 15 | |
| 149 | 1 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.