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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_sharchenko13 | ||||||||
| kola1666–Steam profile of kola1666 (opens in a new tab) | 19 | 12 | 7 | +7 | 135 | 1.63 | ||
| 17 | 12 | 4 | +5 | 111, better than 99% at Level 3 | 1.42, better than 99% at Level 3 | |||
| 13 | 9 | 4 | +4 | 83 | 1.25 | |||
| 13 | 9 | 4 | +4 | 71, better than 58% at Level 2 | 1.25, better than 99% at Level 2 | |||
| 10 | 7 | 3 | +3 | 63, better than 29% at Level 2 | 1.05, better than 91% at Level 2 | |||
| team_Separatrus3 | ||||||||
| M1ckyyMousLevel 3Steam profile of M1ckyyMous (opens in a new tab) | 19 | 16 | 2 | +3 | 120, better than 99% at Level 3 | 1.35, better than 98% at Level 3 | ||
| 9 | 14 | 1 | -5 | 45 | 0.61 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_sharchenko13 | |||
| kola1666–Steam profile of kola1666 (opens in a new tab) | 13 | 0 | 1 |
| 91, better than 84% at Level 3 | 5, better than 78% at Level 3 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 14 |
| 5 |
| -6 |
| 89 |
| 0.59 |
| 8 | 15 | 1 | -7 | 57 | 0.58 |
| SeparatrusLevel 2Steam profile of Separatrus (opens in a new tab) | 3 | 13 | 7 | -10 | 44, better than 3% at Level 2 | 0.31, better than 1% at Level 2 |
|---|
| 11 |
| 2 |
| 1 |
| 83, better than 82% at Level 2 | 9, better than 96% at Level 2 | 6 |
| 0, better than 1% at Level 2 | 10, better than 97% at Level 2 | 9 |
| team_Separatrus3 | |||
|---|---|---|---|
| M1ckyyMousLevel 3Steam profile of M1ckyyMous (opens in a new tab) | 22, better than 34% at Level 3 | 0, better than 1% at Level 3 | 0 |
| 0 | 2 | 2 | |
| 117 | 0 | 0 | |
| 2 | 2 | 3 | |
| SeparatrusLevel 2Steam profile of Separatrus (opens in a new tab) | 170, better than 99% at Level 2 | 5, better than 77% at Level 2 | 4 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.