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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Blendziorrrr13 | ||||||||
| 26 | 23 | 6 | +3 | 88, better than 81% at Level 9 | 1.06, better than 66% at Level 9 | |||
| 23 | 25 | 4 | -2 | 85, better than 74% at Level 9 | 0.92, better than 18% at Level 9 | |||
| 18 | 18 | 6 | 0 | 70 | 0.91 | |||
| 19 | 20 | 7 | -1 | 74, better than 19% at Level 9 | 0.88, better than 10% at Level 9 | |||
| 19 | 25 | 11 | -6 | 86, better than 76% at Level 9 | 0.80, better than 2% at Level 9 | |||
| team_pITERSVITR16 | ||||||||
| 28 | 20 | 5 | +8 | 107, better than 99% at Level 9 | 1.32, better than 96% at Level 9 | |||
| 24 | 16 | 5 | +8 | 77, better than 36% at Level 8 | 1.18, better than 85% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Blendziorrrr13 | |||
| 75, better than 26% at Level 9 | 20, better than 95% at Level 9 | 27 | |
| 60, better than 21% at Level 9 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 23 |
| 4 |
| 0 |
| 68, better than 1% at Level 10 |
| 0.99, better than 30% at Level 10 |
| 23 | 23 | 6 | 0 | 90, better than 84% at Level 10 | 0.95, better than 19% at Level 10 |
| 12 | 23 | 9 | -11 | 57, better than 1% at Level 8 | 0.67, better than 1% at Level 8 |
| 9 |
| 196 | 16 | 15 |
| 195, better than 76% at Level 9 | 8, better than 45% at Level 9 | 17 |
| 62, better than 22% at Level 9 | 9, better than 51% at Level 9 | 10 |
| team_pITERSVITR16 | |||
|---|---|---|---|
| 144, better than 55% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 84, better than 33% at Level 8 | 10, better than 60% at Level 8 | 11 | |
| 7, better than 6% at Level 10 | 1, better than 10% at Level 10 | 10 | |
| 41, better than 13% at Level 10 | 7, better than 35% at Level 10 | 13 | |
| 111, better than 45% at Level 8 | 3, better than 22% at Level 8 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.