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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ddduxa13 | ||||||||
| 30 | 12 | 3 | +18 | 131, better than 99% at Level 6 | 2.04, better than 99% at Level 6 | |||
| 14 | 13 | 4 | +1 | 72 | 0.98 | |||
| 14 | 16 | 8 | -2 | 76, better than 57% at Level 3 | 0.92, better than 55% at Level 3 | |||
| 15 | 18 | 7 | -3 | 73, better than 37% at Level 4 | 0.82, better than 14% at Level 4 | |||
| 11 | 15 | 7 | -4 | 71 | 0.73 | |||
| team_grig478 | ||||||||
| 20 | 18 | 5 | +2 | 92, better than 94% at Level 5 | 1.24, better than 96% at Level 5 | |||
| 19 | 14 | 8 | +5 | 96, better than 96% at Level 5 | 1.17, better than 94% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ddduxa13 | |||
| 54, better than 38% at Level 6 | 3, better than 34% at Level 6 | 6 | |
| 29 | 2 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 18 |
| 8 |
| -4 |
| 82 |
| 0.81 |
| 13 | 20 | 5 | -7 | 72, better than 36% at Level 3 | 0.67, better than 6% at Level 3 |
| ZuraBski–Steam profile of ZuraBski (opens in a new tab) | 8 | 16 | 2 | -8 | 34 | 0.57 |
|---|
| 3, better than 21% at Level 3 |
| 5, better than 68% at Level 3 |
| 8 |
| 51, better than 48% at Level 4 | 3, better than 44% at Level 4 | 9 |
| 23 | 5 | 3 |
| team_grig478 | |||
|---|---|---|---|
| 322, better than 99% at Level 5 | 1, better than 23% at Level 5 | 2 | |
| 160, better than 92% at Level 5 | 4, better than 45% at Level 5 | 11 | |
| DanielALO–Steam profile of DanielALO (opens in a new tab) | 336 | 1 | 2 |
| 80, better than 65% at Level 3 | 1, better than 36% at Level 3 | 1 | |
| ZuraBski–Steam profile of ZuraBski (opens in a new tab) | 21 | 0 | 1 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.