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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_prettytema113 | ||||||||
| 21 | 11 | 2 | +10 | 78, better than 74% at Level 3 | 1.42, better than 99% at Level 3 | |||
| 21 | 18 | 5 | +3 | 93, better than 96% at Level 3 | 1.20, better than 96% at Level 3 | |||
| 20 | 19 | 10 | +1 | 105, better than 99% at Level 5 | 1.06, better than 77% at Level 5 | |||
| 17 | 20 | 10 | -3 | 95, better than 97% at Level 3 | 0.80, better than 25% at Level 3 | |||
| 14 | 20 | 4 | -6 | 48, better than 1% at Level 3 | 0.70, better than 6% at Level 3 | |||
| team_leysitwith11 | ||||||||
| 24 | 18 | 7 | +6 | 100, better than 97% at Level 5 | 1.40, better than 99% at Level 5 | |||
| 17 | 18 | 1 | -1 | 58, better than 17% at Level 2 | 0.99, better than 85% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_prettytema113 | |||
| 50, better than 43% at Level 3 | 3, better than 49% at Level 3 | 7 | |
| 16, better than 26% at Level 3 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 17 |
| 7 |
| 0 |
| 87, better than 93% at Level 2 |
| 0.95, better than 76% at Level 2 |
| 16 | 18 | 7 | -2 | 88, better than 88% at Level 5 | 0.93, better than 36% at Level 5 |
| 14 | 22 | 5 | -8 | 76, better than 66% at Level 3 | 0.68, better than 5% at Level 3 |
| 3 |
| 155, better than 85% at Level 5 | 3, better than 35% at Level 5 | 9 |
| 67, better than 52% at Level 3 | 3, better than 49% at Level 3 | 8 |
| 36, better than 36% at Level 3 | 7, better than 76% at Level 3 | 14 |
| team_leysitwith11 | |||
|---|---|---|---|
| 142, better than 81% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 0, better than 1% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| 107, better than 75% at Level 2 | 0, better than 1% at Level 2 | 2 | |
| 65, better than 44% at Level 5 | 8, better than 69% at Level 5 | 6 | |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.