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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_front1qq13 | ||||||||
| 23 | 18 | 4 | +5 | 78, better than 25% at Level 10 | 1.19, better than 89% at Level 10 | |||
| 21 | 21 | 4 | 0 | 73, better than 14% at Level 9 | 0.99, better than 35% at Level 9 | |||
| 19 | 21 | 8 | -2 | 80, better than 45% at Level 9 | 0.93, better than 19% at Level 9 | |||
| 20 | 22 | 4 | -2 | 71, better than 8% at Level 8 | 0.89, better than 13% at Level 8 | |||
| 18 | 23 | 5 | -5 | 67, better than 3% at Level 9 | 0.77, better than 1% at Level 9 | |||
| team_nu1k16 | ||||||||
| 26 | 20 | 7 | +6 | 96, better than 95% at Level 9 | 1.24, better than 95% at Level 9 | |||
| 26 | 18 | 4 | +8 | 84, better than 62% at Level 9 | 1.24, better than 94% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_front1qq13 | |||
| 20, better than 8% at Level 10 | 4, better than 20% at Level 10 | 6 | |
| 85, better than 29% at Level 9 | 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 21 |
| 8 |
| -2 |
| 81, better than 50% at Level 9 |
| 0.93, better than 19% at Level 9 |
| 17 | 19 | 1 | -2 | 70, better than 5% at Level 8 | 0.89, better than 13% at Level 8 |
| 16 | 23 | 6 | -7 | 74, better than 15% at Level 9 | 0.73, better than 1% at Level 9 |
| 16 |
| 32, better than 13% at Level 9 | 3, better than 19% at Level 9 | 3 |
| 31, better than 15% at Level 8 | 13, better than 72% at Level 8 | 9 |
| 0, better than 1% at Level 9 | 15, better than 78% at Level 9 | 14 |
| team_nu1k16 | |||
|---|---|---|---|
| 191, better than 73% at Level 9 | 1, better than 13% at Level 9 | 4 | |
| 38, better than 14% at Level 9 | 4, better than 23% at Level 9 | 4 | |
| 269, better than 93% at Level 9 | 10, better than 54% at Level 9 | 12 | |
| 75, better than 29% at Level 8 | 3, better than 22% at Level 8 | 3 | |
| 240, better than 87% at Level 9 | 4, better than 23% at Level 9 | 17 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.