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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_steelp1x4 | ||||||||
| 12 | 15 | 4 | -3 | 87 | 0.92 | |||
| bbbbbbeLevel 4Steam profile of bbbbbbe (opens in a new tab) | 12 | 17 | 2 | -5 | 74, better than 40% at Level 4 | 0.86, better than 21% at Level 4 | ||
| 8 | 15 | 2 | -7 | 66, better than 5% at Level 5 | 0.52, better than 1% at Level 5 | |||
| 7 | 14 | 3 | -7 | 39 | 0.52 | |||
| 7 | 16 | 4 | -9 | 48 | 0.49 | |||
| team_Liverpool___13 | ||||||||
| 21 | 11 | 7 | +10 | 135, better than 99% at Level 3 | 1.73, better than 99% at Level 3 | |||
| 18 | 9 | 4 | +9 | 91 | 1.44 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_steelp1x4 | |||
| 114 | 2 | 7 | |
| bbbbbbeLevel 4Steam profile of bbbbbbe (opens in a new tab) | 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 1 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 10 |
| 8 |
| +5 |
| 103, better than 99% at Level 5 |
| 1.35, better than 99% at Level 5 |
| 12 | 7 | 1 | +5 | 70 | 1.21 |
| Liverpool___Level 4Steam profile of Liverpool___ (opens in a new tab) | 8 | 10 | 4 | -2 | 50, better than 1% at Level 4 | 0.76, better than 4% at Level 4 |
|---|
| 25, better than 29% at Level 5 |
| 3, better than 43% at Level 5 |
| 2 |
| 0 | 1 | 1 |
| 0 | 1 | 2 |
| team_Liverpool___13 | |||
|---|---|---|---|
| 166, better than 99% at Level 3 | 4, better than 67% at Level 3 | 9 | |
| 10 | 5 | 6 | |
| 17, better than 24% at Level 5 | 4, better than 53% at Level 5 | 5 | |
| 7 | 10 | 10 | |
| Liverpool___Level 4Steam profile of Liverpool___ (opens in a new tab) | 18, better than 31% at Level 4 | 6, better than 78% at Level 4 | 6 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.