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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__zzr_13 | ||||||||
| _zzr_Level 10Steam profile of _zzr_ (opens in a new tab) | 24 | 15 | 3 | +9 | 101, better than 97% at Level 10 | 1.61, better than 99% at Level 10 | ||
| 25 | 12 | 6 | +13 | 117, better than 99% at Level 10 | 1.60, better than 99% at Level 10 | |||
| 15 | 14 | 5 | +1 | 75, better than 24% at Level 9 | 0.97, better than 30% at Level 9 | |||
| 13 | 17 | 4 | -4 | 70, better than 8% at Level 7 | 0.74, better than 1% at Level 7 | |||
| 10 | 20 | 1 | -10 | 45, better than 1% at Level 7 | 0.47, better than 1% at Level 7 | |||
| team_foldover10 | ||||||||
| 18 | 18 | 7 | 0 | 92, better than 87% at Level 10 | 1.16, better than 81% at Level 10 | |||
| 16 | 17 | 4 | -1 | 77 | 1.02 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__zzr_13 | |||
| _zzr_Level 10Steam profile of _zzr_ (opens in a new tab) | 33, better than 13% at Level 10 | 4, better than 25% at Level 10 | 4 |
| 0, better than 1% at Level 10 | 11, better than 74% at Level 10 | 10 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 5 |
| -2 |
| 87, better than 75% at Level 10 |
| 0.86, better than 4% at Level 10 |
| 16 | 18 | 3 | -2 | 70, better than 7% at Level 9 | 0.78, better than 1% at Level 9 |
| 13 | 17 | 1 | -4 | 61, better than 1% at Level 8 | 0.74, better than 1% at Level 8 |
| 16, better than 11% at Level 9 |
| 9, better than 64% at Level 9 |
| 10 |
| 74, better than 41% at Level 7 | 7, better than 57% at Level 7 | 5 |
| 10, better than 13% at Level 7 | 10, better than 77% at Level 7 | 10 |
| team_foldover10 | |||
|---|---|---|---|
| 54, better than 20% at Level 10 | 10, better than 68% at Level 10 | 8 | |
| 97 | 8 | 10 | |
| 216, better than 92% at Level 10 | 4, better than 25% at Level 10 | 7 | |
| 8, better than 8% at Level 9 | 4, better than 28% at Level 9 | 10 | |
| 0, better than 1% at Level 8 | 6, better than 46% at Level 8 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.