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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Bekbl44 | ||||||||
| 14 | 13 | 3 | +1 | 90, better than 90% at Level 5 | 1.05, better than 63% at Level 5 | |||
| Abilkaiyr09Level 4Steam profile of Abilkaiyr09 (opens in a new tab) | 13 | 13 | 6 | 0 | 95, better than 98% at Level 4 | 1.04, better than 75% at Level 4 | ||
| 12 | 16 | 1 | -4 | 66 | 0.71 | |||
| 7 | 14 | 3 | -7 | 48 | 0.52 | |||
| NNJJZZ–Steam profile of NNJJZZ (opens in a new tab) | 7 | 16 | 5 | -9 | 61 | 0.43 | ||
| team_Aido413 | ||||||||
| 22 | 8 | 5 | +14 | 135 | 1.89 | |||
| Hozayn_Sobak–Steam profile of Hozayn_Sobak (opens in a new tab) | 15 | 7 | 2 | +8 | 73 | 1.46 | ||
| Namy_–Steam profile of Namy_ (opens in a new tab) | 17 | 10 | 10 | +7 | 110 | 1.41 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Bekbl44 | |||
| 0, better than 1% at Level 5 | 7, better than 86% at Level 5 | 8 | |
| Abilkaiyr09Level 4Steam profile of Abilkaiyr09 (opens in a new tab) | 161, better than 99% at Level 4 | 11, better than 98% at Level 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| KENTnur–Steam profile of KENTnur (opens in a new tab) |
|---|
| 13 |
| 14 |
| 3 |
| -1 |
| 77 |
| 0.99 |
| 4 | 14 | 2 | -10 | 40 | 0.34 |
| 85 | 7 | 6 |
| 0 | 5 | 3 |
| NNJJZZ–Steam profile of NNJJZZ (opens in a new tab) | 45 | 10 | 8 |
|---|
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.