Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_nehochumirat14 | ||||||||
| 26 | 20 | 8 | +6 | 82, better than 85% at Level 3 | 1.38, better than 98% at Level 3 | |||
| 26 | 22 | 10 | +4 | 89, better than 91% at Level 5 | 1.12, better than 90% at Level 5 | |||
| 24 | 22 | 10 | +2 | 88, better than 90% at Level 4 | 1.08, better than 87% at Level 4 | |||
| 21 | 22 | 6 | -1 | 80, better than 62% at Level 5 | 1.00, better than 53% at Level 5 | |||
| 20 | 27 | 8 | -7 | 79, better than 62% at Level 4 | 0.79, better than 8% at Level 4 | |||
| team_bazuka3216 | ||||||||
| 28 | 22 | 7 | +6 | 88, better than 90% at Level 4 | 1.15, better than 91% at Level 4 | |||
| 23 | 22 | 7 | +1 | 85, better than 71% at Level 6 | 1.07, better than 70% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_nehochumirat14 | |||
| 404, better than 99% at Level 3 | 16, better than 96% at Level 3 | 21 | |
| 90, better than 48% at Level 5 | 11 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 24 |
| 5 |
| -1 |
| 81 |
| 0.94 |
| maver1cLevel 4Steam profile of maver1c (opens in a new tab) | 21 | 25 | 10 | -4 | 86, better than 86% at Level 4 | 0.91, better than 36% at Level 4 |
|---|
| 18 | 24 | 9 | -6 | 69 | 0.76 |
| 12 |
| 129, better than 71% at Level 4 | 7, better than 60% at Level 4 | 8 |
| 184, better than 83% at Level 5 | 4, better than 36% at Level 5 | 7 |
| 0, better than 1% at Level 4 | 2, better than 32% at Level 4 | 4 |
| team_bazuka3216 | |||
|---|---|---|---|
| 128, better than 71% at Level 4 | 10, better than 75% at Level 4 | 12 | |
| 55, better than 29% at Level 6 | 8, better than 55% at Level 6 | 8 | |
| 2 | 2 | 6 | |
| maver1cLevel 4Steam profile of maver1c (opens in a new tab) | 32, better than 32% at Level 4 | 2, better than 32% at Level 4 | 4 |
| 45 | 16 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.