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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Yojimbolino13 | ||||||||
| 19 | 6 | 8 | +13 | 151 | 1.90 | |||
| 17 | 5 | 2 | +12 | 119, better than 99% at Level 6 | 1.76, better than 99% at Level 6 | |||
| 14 | 7 | 2 | +7 | 70, better than 6% at Level 9 | 1.41, better than 96% at Level 9 | |||
| 13 | 10 | 4 | +3 | 90 | 1.07 | |||
| 8 | 10 | 2 | -2 | 51, better than 1% at Level 6 | 0.80, better than 4% at Level 6 | |||
| team_mlodygggggg2 | ||||||||
| 12 | 14 | 4 | -2 | 94, better than 94% at Level 8 | 1.11, better than 79% at Level 8 | |||
| 9 | 13 | 0 | -4 | 59, better than 2% at Level 4 | 0.65, better than 1% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Yojimbolino13 | |||
| 422 | 7 | 9 | |
| 79, better than 71% at Level 6 | 2, better than 32% at Level 6 | 5 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 14 |
| 2 |
| -6 |
| 74 |
| 0.54 |
| 6 | 15 | 2 | -9 | 54, better than 1% at Level 7 | 0.37, better than 1% at Level 7 |
| SemihND–Steam profile of SemihND (opens in a new tab) | 3 | 15 | 0 | -12 | 30 | 0.17 |
|---|
| 26, better than 18% at Level 9 |
| 2, better than 23% at Level 9 |
| 2 |
| 71 | 1 | 2 |
| 51, better than 48% at Level 6 | 0, better than 1% at Level 6 | 2 |
| team_mlodygggggg2 | |||
|---|---|---|---|
| 245, better than 99% at Level 8 | 4, better than 47% at Level 8 | 4 | |
| 16, better than 32% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| Filipekkox–Steam profile of Filipekkox (opens in a new tab) | 64 | 2 | 2 |
| 68, better than 58% at Level 7 | 1, better than 20% at Level 7 | 3 | |
| SemihND–Steam profile of SemihND (opens in a new tab) | 0 | 0 | 0 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.