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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_spudlya13 | ||||||||
| 22 | 15 | 3 | +7 | 84, better than 67% at Level 8 | 1.22, better than 91% at Level 8 | |||
| 20 | 15 | 4 | +5 | 91, better than 85% at Level 10 | 1.17, better than 82% at Level 10 | |||
| 15 | 19 | 6 | -4 | 84, better than 67% at Level 8 | 0.89, better than 11% at Level 8 | |||
| 14 | 17 | 7 | -3 | 66, better than 3% at Level 8 | 0.77, better than 1% at Level 8 | |||
| 13 | 18 | 7 | -5 | 72, better than 12% at Level 7 | 0.71, better than 1% at Level 7 | |||
| team_budaog11 | ||||||||
| 19 | 14 | 2 | +5 | 64, better than 2% at Level 8 | 1.29, better than 96% at Level 8 | |||
| 22 | 20 | 6 | +2 | 97, better than 95% at Level 9 | 1.07, better than 70% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_spudlya13 | |||
| 154, better than 76% at Level 8 | 1, better than 15% at Level 8 | 11 | |
| 9, better than 7% at Level 10 | 2, better than 15% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 16 |
| 6 |
| +1 |
| 81, better than 52% at Level 8 |
| 0.96, better than 34% at Level 8 |
| 14 | 18 | 5 | -4 | 68, better than 4% at Level 8 | 0.81, better than 3% at Level 8 |
| 11 | 16 | 7 | -5 | 64, better than 1% at Level 8 | 0.73, better than 1% at Level 8 |
| 8 |
| 91, better than 44% at Level 8 | 3, better than 25% at Level 8 | 7 |
| 53, better than 26% at Level 8 | 2, better than 19% at Level 8 | 4 |
| 82, better than 44% at Level 7 | 7, better than 55% at Level 7 | 5 |
| team_budaog11 | |||
|---|---|---|---|
| 15, better than 12% at Level 8 | 2, better than 19% at Level 8 | 10 | |
| 113, better than 52% at Level 9 | 9, better than 62% at Level 9 | 7 | |
| 123, better than 61% at Level 8 | 9, better than 65% at Level 8 | 15 | |
| 172, better than 83% at Level 8 | 6, better than 44% at Level 8 | 9 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.