Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_nnc16 | ||||||||
| 28 | 20 | 8 | +8 | 98, better than 98% at Level 4 | 1.34, better than 99% at Level 4 | |||
| 27 | 20 | 7 | +7 | 89, better than 89% at Level 5 | 1.26, better than 96% at Level 5 | |||
| 23 | 21 | 4 | +2 | 73, better than 27% at Level 4 | 1.02, better than 72% at Level 4 | |||
| 21 | 23 | 9 | -2 | 87, better than 78% at Level 8 | 0.87, better than 9% at Level 8 | |||
| 11 | 17 | 7 | -6 | 52, better than 3% at Level 3 | 0.72, better than 10% at Level 3 | |||
| team_ingMISTIC14 | ||||||||
| 34 | 18 | 8 | +16 | 123, better than 99% at Level 6 | 1.70, better than 99% at Level 6 | |||
| 21 | 21 | 5 | 0 | 85, better than 81% at Level 5 | 0.98, better than 60% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_nnc16 | |||
| 83, better than 53% at Level 4 | 1, better than 27% at Level 4 | 3 | |
| 123, better than 62% at Level 5 | 6, better than 47% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 22 |
| 2 |
| -2 |
| 66, better than 2% at Level 7 |
| 0.85, better than 5% at Level 7 |
| 13 | 25 | 10 | -12 | 65, better than 41% at Level 1 | 0.56, better than 6% at Level 1 |
| 11 | 25 | 4 | -14 | 44, better than 1% at Level 4 | 0.46, better than 1% at Level 4 |
| 14 |
| 37, better than 34% at Level 4 | 4, better than 43% at Level 4 | 4 |
| 18, better than 12% at Level 8 | 2, better than 18% at Level 8 | 4 |
| 243, better than 96% at Level 3 | 3, better than 45% at Level 3 | 8 |
| team_ingMISTIC14 | |||
|---|---|---|---|
| 185, better than 80% at Level 6 | 6, better than 43% at Level 6 | 11 | |
| 11, better than 18% at Level 5 | 6, better than 47% at Level 5 | 15 | |
| 65, better than 29% at Level 7 | 0, better than 1% at Level 7 | 2 | |
| 92, better than 65% at Level 1 | 0, better than 1% at Level 1 | 4 | |
| 26, better than 29% at Level 4 | 2, better than 32% at Level 4 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.