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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_BRsErK17 | ||||||||
| 17 | 16 | 9 | +1 | 106 | 1.05 | |||
| 13 | 15 | 1 | -2 | 57, better than 1% at Level 6 | 1.01, better than 52% at Level 6 | |||
| 12 | 17 | 4 | -5 | 64, better than 3% at Level 6 | 0.77, better than 2% at Level 6 | |||
| 11 | 17 | 4 | -6 | 69 | 0.70 | |||
| DoubleLatteLevel 5Steam profile of DoubleLatte (opens in a new tab) | 10 | 17 | 3 | -7 | 56, better than 1% at Level 5 | 0.57, better than 1% at Level 5 | ||
| team_GaKa_13 | ||||||||
| 21 | 11 | 1 | +10 | 94, better than 94% at Level 6 | 1.48, better than 99% at Level 6 | |||
| 21 | 14 | 6 | +7 | 115 | 1.47 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_BRsErK17 | |||
| 3 | 7 | 4 | |
| 29, better than 25% at Level 6 | 20, better than 99% at Level 6 | 20 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 12 |
| 6 |
| +2 |
| 75, better than 24% at Level 7 |
| 1.09, better than 74% at Level 7 |
| GaKa_Level 4Steam profile of GaKa_ (opens in a new tab) | 13 | 11 | 5 | +2 | 80, better than 66% at Level 4 | 1.00, better than 64% at Level 4 |
|---|
| 12 | 15 | 7 | -3 | 67 | 0.76 |
| 0, better than 1% at Level 6 |
| 6, better than 60% at Level 6 |
| 8 |
| 146 | 2 | 1 |
| DoubleLatteLevel 5Steam profile of DoubleLatte (opens in a new tab) | 50, better than 41% at Level 5 | 3, better than 39% at Level 5 | 4 |
|---|
| team_GaKa_13 | |||
|---|---|---|---|
| 79, better than 55% at Level 6 | 6, better than 60% at Level 6 | 7 | |
| 112 | 6 | 6 | |
| 99, better than 63% at Level 7 | 9, better than 79% at Level 7 | 11 | |
| GaKa_Level 4Steam profile of GaKa_ (opens in a new tab) | 76, better than 66% at Level 4 | 5, better than 62% at Level 4 | 5 |
| 55 | 9 | 17 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.