Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_jabjabich-13 | ||||||||
| 22 | 18 | 6 | +4 | 93, better than 91% at Level 10 | 1.26, better than 92% at Level 10 | |||
| 20 | 17 | 8 | +3 | 89, better than 83% at Level 10 | 1.18, better than 86% at Level 10 | |||
| 18 | 17 | 6 | +1 | 79, better than 38% at Level 8 | 1.03, better than 55% at Level 8 | |||
| 19 | 19 | 7 | 0 | 91, better than 90% at Level 10 | 1.03, better than 43% at Level 10 | |||
| 12 | 17 | 7 | -5 | 52, better than 1% at Level 9 | 0.78, better than 1% at Level 9 | |||
| team_Darwin3q11 | ||||||||
| 24 | 18 | 9 | +6 | 105, better than 96% at Level 9 | 1.28, better than 95% at Level 9 | |||
| 20 | 19 | 2 | +1 | 84, better than 60% at Level 10 | 1.08, better than 65% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_jabjabich-13 | |||
| 212, better than 90% at Level 10 | 5, better than 30% at Level 10 | 16 | |
| 165, better than 73% at Level 10 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 18 |
| 3 |
| -4 |
| 59, better than 1% at Level 10 |
| 0.91, better than 8% at Level 10 |
| 14 | 18 | 7 | -4 | 67, better than 3% at Level 10 | 0.86, better than 2% at Level 10 |
| 15 | 18 | 7 | -3 | 82, better than 57% at Level 9 | 0.82, better than 3% at Level 9 |
| 8 |
| 61, better than 29% at Level 8 | 4, better than 31% at Level 8 | 6 |
| 217, better than 91% at Level 10 | 0, better than 1% at Level 10 | 1 |
| 35, better than 16% at Level 9 | 11, better than 75% at Level 9 | 18 |
| team_Darwin3q11 | |||
|---|---|---|---|
| 39, better than 17% at Level 9 | 13, better than 85% at Level 9 | 14 | |
| 149, better than 66% at Level 10 | 9, better than 58% at Level 10 | 9 | |
| 90, better than 35% at Level 10 | 4, better than 24% at Level 10 | 12 | |
| 31, better than 12% at Level 10 | 15, better than 90% at Level 10 | 14 | |
| 41, better than 18% at Level 9 | 0, better than 1% at Level 9 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.