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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Morston13 | ||||||||
| 25 | 13 | 8 | +12 | 112, better than 99% at Level 7 | 1.54, better than 99% at Level 7 | |||
| 20 | 15 | 6 | +5 | 89, better than 83% at Level 8 | 1.12, better than 82% at Level 8 | |||
| 20 | 19 | 4 | +1 | 93, better than 95% at Level 9 | 1.04, better than 49% at Level 9 | |||
| 15 | 14 | 6 | +1 | 78, better than 32% at Level 7 | 0.98, better than 34% at Level 7 | |||
| 11 | 19 | 5 | -8 | 45, better than 1% at Level 5 | 0.58, better than 1% at Level 5 | |||
| team_B1Smart11 | ||||||||
| 22 | 17 | 5 | +5 | 88, better than 81% at Level 9 | 1.32, better than 95% at Level 9 | |||
| 14 | 16 | 9 | -2 | 74, better than 40% at Level 4 | 0.88, better than 25% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Morston13 | |||
| 502, better than 99% at Level 7 | 2, better than 22% at Level 7 | 5 | |
| 348, better than 99% at Level 8 | 6, better than 44% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 21 |
| 7 |
| -3 |
| 84, better than 64% at Level 6 |
| 0.85, better than 10% at Level 6 |
| 13 | 18 | 5 | -5 | 63, better than 2% at Level 8 | 0.75, better than 1% at Level 8 |
| 12 | 19 | 4 | -7 | 58, better than 1% at Level 8 | 0.68, better than 1% at Level 8 |
| 10 |
| 391, better than 99% at Level 9 | 2, better than 17% at Level 9 | 2 |
| 226, better than 96% at Level 7 | 4, better than 34% at Level 7 | 10 |
| 42, better than 32% at Level 5 | 1, better than 22% at Level 5 | 6 |
| team_B1Smart11 | |||
|---|---|---|---|
| 205, better than 90% at Level 9 | 7, better than 48% at Level 9 | 10 | |
| 256, better than 99% at Level 4 | 4, better than 48% at Level 4 | 8 | |
| 212, better than 95% at Level 6 | 12, better than 87% at Level 6 | 14 | |
| 355, better than 99% at Level 8 | 7, better than 51% at Level 8 | 7 | |
| 239, better than 96% at Level 8 | 3, better than 25% at Level 8 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.