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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Godkillerez10 | ||||||||
| 26 | 15 | 1 | +11 | 106 | 1.66 | |||
| BerikzhLevel 6Steam profile of Berikzh (opens in a new tab) | 14 | 16 | 3 | -2 | 66, better than 5% at Level 6 | 0.86, better than 11% at Level 6 | ||
| 15 | 18 | 3 | -3 | 72, better than 18% at Level 6 | 0.82, better than 5% at Level 6 | |||
| 8 | 18 | 8 | -10 | 57, better than 1% at Level 7 | 0.57, better than 1% at Level 7 | |||
| 10 | 20 | 9 | -10 | 67, better than 5% at Level 6 | 0.50, better than 1% at Level 6 | |||
| team_Lammmbda13 | ||||||||
| 23 | 12 | 8 | +11 | 118, better than 99% at Level 8 | 1.45, better than 99% at Level 8 | |||
| 20 | 17 | 4 | +3 | 95 | 1.17 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Godkillerez10 | |||
| 60 | 0 | 0 | |
| BerikzhLevel 6Steam profile of Berikzh (opens in a new tab) | 80, better than 49% at Level 6 | 3, better than 32% at Level 6 | 11 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 16 |
| 4 |
| +1 |
| 88, better than 84% at Level 6 |
| 0.99, better than 43% at Level 6 |
| 12 | 12 | 5 | 0 | 48, better than 3% at Level 3 | 0.85, better than 31% at Level 3 |
| 15 | 16 | 3 | -1 | 73, better than 14% at Level 8 | 0.84, better than 4% at Level 8 |
| 69, better than 43% at Level 6 |
| 0, better than 1% at Level 6 |
| 0 |
| 107, better than 60% at Level 7 | 2, better than 23% at Level 7 | 3 |
| 102, better than 61% at Level 6 | 0, better than 1% at Level 6 | 1 |
| team_Lammmbda13 | |||
|---|---|---|---|
| 21, better than 14% at Level 8 | 0, better than 1% at Level 8 | 1 | |
| 103 | 1 | 2 | |
| 94, better than 57% at Level 6 | 10, better than 80% at Level 6 | 13 | |
| 54, better than 46% at Level 3 | 2, better than 42% at Level 3 | 7 | |
| 254, better than 98% at Level 8 | 13, better than 89% at Level 8 | 26 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.