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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Pafel_HS22 | ||||||||
| 37 | 24 | 13 | +13 | 94, better than 92% at Level 10 | 1.36, better than 96% at Level 10 | |||
| 34 | 26 | 6 | +8 | 84, better than 61% at Level 10 | 1.21, better than 91% at Level 10 | |||
| 31 | 30 | 10 | +1 | 90, better than 87% at Level 9 | 0.95, better than 24% at Level 9 | |||
| 22 | 28 | 12 | -6 | 61, better than 1% at Level 8 | 0.84, better than 4% at Level 8 | |||
| 24 | 33 | 11 | -9 | 71, better than 10% at Level 7 | 0.72, better than 2% at Level 7 | |||
| team_KALLINZOOOOR18 | ||||||||
| 38 | 29 | 12 | +9 | 92, better than 92% at Level 9 | 1.32, better than 96% at Level 9 | |||
| 36 | 32 | 14 | +4 | 106, better than 99% at Level 10 | 1.16, better than 84% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Pafel_HS22 | |||
| 409, better than 95% at Level 10 | 11, better than 41% at Level 10 | 28 | |
| 404, better than 95% at Level 10 | 27 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 27 |
| 31 |
| 9 |
| -4 |
| 78, better than 36% at Level 9 |
| 0.89, better than 10% at Level 9 |
| 22 | 29 | 6 | -7 | 63, better than 1% at Level 7 | 0.76, better than 3% at Level 7 |
| 18 | 27 | 11 | -9 | 52, better than 1% at Level 9 | 0.70, better than 1% at Level 9 |
| 26 |
| 110, better than 28% at Level 9 | 4, better than 19% at Level 9 | 5 |
| 251, better than 74% at Level 8 | 19, better than 80% at Level 8 | 29 |
| 441, better than 99% at Level 7 | 6, better than 32% at Level 7 | 12 |
| team_KALLINZOOOOR18 | |||
|---|---|---|---|
| 254, better than 72% at Level 9 | 17, better than 70% at Level 9 | 23 | |
| 338, better than 87% at Level 10 | 16, better than 62% at Level 10 | 17 | |
| 176, better than 48% at Level 9 | 14, better than 58% at Level 9 | 22 | |
| 6, better than 11% at Level 7 | 6, better than 32% at Level 7 | 9 | |
| 98, better than 25% at Level 9 | 51, better than 99% at Level 9 | 63 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.