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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Davidpgh13 | ||||||||
| Hawkdall–Steam profile of Hawkdall (opens in a new tab) | 18 | 10 | 5 | +8 | 98 | 1.61 | ||
| 17 | 9 | 8 | +8 | 116 | 1.50 | |||
| Davidpgh–Steam profile of Davidpgh (opens in a new tab) | 15 | 6 | 4 | +9 | 80 | 1.48 | ||
| Myraveiu–Steam profile of Myraveiu (opens in a new tab) | 13 | 8 | 4 | +5 | 75 | 1.34 | ||
| 14 | 14 | 9 | 0 | 111, better than 99% at Level 5 | 1.05, better than 63% at Level 5 | |||
| team_RickOfRoss3 | ||||||||
| 14 | 16 | 2 | -2 | 81 | 0.91 | |||
| RandybLevel 3Steam profile of Randyb (opens in a new tab) | 10 | 15 | 5 | -5 | 84, better than 90% at Level 3 | 0.72, better than 11% at Level 3 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Davidpgh13 | |||
| Hawkdall–Steam profile of Hawkdall (opens in a new tab) | 43 | 6 | 6 |
| 54 | 0 | 2 | |
| Davidpgh–Steam profile of Davidpgh (opens in a new tab) | 48 | 2 | 5 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 16 |
| 1 |
| -7 |
| 59, better than 4% at Level 5 |
| 0.58, better than 1% at Level 5 |
| breadppc–Steam profile of breadppc (opens in a new tab) | 9 | 16 | 2 | -7 | 42 | 0.58 |
|---|
| 4 | 15 | 6 | -11 | 60, better than 4% at Level 5 | 0.30, better than 1% at Level 5 |
| 146 |
| 8 |
| 19 |
| 146, better than 99% at Level 5 | 8, better than 93% at Level 5 | 10 |
| team_RickOfRoss3 | |||
|---|---|---|---|
| 116 | 5 | 8 | |
| RandybLevel 3Steam profile of Randyb (opens in a new tab) | 21, better than 37% at Level 3 | 1, better than 36% at Level 3 | 1 |
| 0, better than 1% at Level 5 | 1, better than 30% at Level 5 | 2 | |
| breadppc–Steam profile of breadppc (opens in a new tab) | 0 | 2 | 11 |
| 70, better than 75% at Level 5 | 6, better than 82% at Level 5 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.