Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Li1mom13 | ||||||||
| 19 | 7 | 6 | +12 | 104, better than 99% at Level 8 | 1.74, better than 99% at Level 8 | |||
| 16 | 11 | 6 | +5 | 104, better than 99% at Level 8 | 1.25, better than 95% at Level 8 | |||
| 17 | 13 | 5 | +4 | 96, better than 95% at Level 7 | 1.24, better than 94% at Level 7 | |||
| 12 | 10 | 1 | +2 | 55, better than 1% at Level 4 | 1.11, better than 90% at Level 4 | |||
| 10 | 17 | 7 | -7 | 78, better than 32% at Level 7 | 0.61, better than 1% at Level 7 | |||
| team_MAKRIDIN5 | ||||||||
| 14 | 14 | 4 | 0 | 79, better than 42% at Level 8 | 1.06, better than 63% at Level 8 | |||
| 14 | 14 | 3 | 0 | 70, better than 9% at Level 7 | 0.93, better than 18% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Li1mom13 | |||
| 168, better than 95% at Level 8 | 6, better than 55% at Level 8 | 11 | |
| 47, better than 29% at Level 8 | 7, better than 64% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 14 |
| 5 |
| -3 |
| 75, better than 23% at Level 7 |
| 0.85, better than 7% at Level 7 |
| 10 | 16 | 6 | -6 | 82, better than 56% at Level 6 | 0.59, better than 1% at Level 6 |
| 7 | 16 | 5 | -9 | 59, better than 1% at Level 7 | 0.51, better than 1% at Level 7 |
| 9 |
| 27, better than 21% at Level 7 | 0, better than 1% at Level 7 | 0 |
| 70, better than 66% at Level 4 | 0, better than 1% at Level 4 | 4 |
| 34, better than 25% at Level 7 | 5, better than 50% at Level 7 | 6 |
| team_MAKRIDIN5 | |||
|---|---|---|---|
| 87, better than 56% at Level 8 | 5, better than 47% at Level 8 | 6 | |
| 1, better than 10% at Level 7 | 7, better than 67% at Level 7 | 17 | |
| 21, better than 18% at Level 7 | 13, better than 96% at Level 7 | 12 | |
| 27, better than 25% at Level 6 | 2, better than 29% at Level 6 | 3 | |
| 24, better than 20% at Level 7 | 10, better than 87% at Level 7 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.