Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_soultaww13 | ||||||||
| 22 | 16 | 2 | +6 | 84, better than 65% at Level 8 | 1.32, better than 97% at Level 8 | |||
| 22 | 16 | 7 | +6 | 115, better than 98% at Level 9 | 1.32, better than 95% at Level 9 | |||
| 15 | 11 | 6 | +4 | 78, better than 35% at Level 8 | 1.12, better than 82% at Level 8 | |||
| 11 | 16 | 5 | -5 | 70, better than 5% at Level 9 | 0.77, better than 1% at Level 9 | |||
| 9 | 17 | 4 | -8 | 61, better than 1% at Level 9 | 0.62, better than 1% at Level 9 | |||
| team_k1ndery8 | ||||||||
| 24 | 15 | 2 | +9 | 111, better than 97% at Level 9 | 1.55, better than 97% at Level 9 | |||
| 20 | 17 | 6 | +3 | 104, better than 98% at Level 10 | 1.12, better than 75% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_soultaww13 | |||
| 131, better than 74% at Level 8 | 7, better than 59% at Level 8 | 13 | |
| 40, better than 19% at Level 9 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 15 |
| 7 |
| -2 |
| 94, better than 95% at Level 9 |
| 0.89, better than 10% at Level 9 |
| 10 | 16 | 5 | -6 | 53, better than 1% at Level 7 | 0.62, better than 1% at Level 7 |
| 9 | 16 | 4 | -7 | 41, better than 1% at Level 8 | 0.61, better than 1% at Level 8 |
| 15 |
| 47, better than 26% at Level 8 | 3, better than 27% at Level 8 | 2 |
| 146, better than 78% at Level 9 | 5, better than 39% at Level 9 | 5 |
| 113, better than 60% at Level 9 | 5, better than 39% at Level 9 | 8 |
| team_k1ndery8 | |||
|---|---|---|---|
| 47, better than 23% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 206, better than 94% at Level 10 | 15, better than 95% at Level 10 | 10 | |
| 176, better than 89% at Level 9 | 10, better than 77% at Level 9 | 15 | |
| 113, better than 69% at Level 7 | 5, better than 46% at Level 7 | 12 | |
| 6, better than 10% at Level 8 | 3, better than 27% at Level 8 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.