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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Fr1mm11 | ||||||||
| 21 | 18 | 3 | +3 | 93 | 1.27 | |||
| 17 | 16 | 5 | +1 | 70 | 1.06 | |||
| 18 | 21 | 7 | -3 | 96 | 0.87 | |||
| 14 | 18 | 3 | -4 | 69, better than 5% at Level 9 | 0.76, better than 3% at Level 9 | |||
| 13 | 20 | 2 | -7 | 63 | 0.66 | |||
| team_skachi_kiska13 | ||||||||
| misselowLevel 9Steam profile of misselow (opens in a new tab) | 25 | 18 | 2 | +7 | 96, better than 90% at Level 9 | 1.46, better than 98% at Level 9 | ||
| palyanovLevel 9Steam profile of palyanov (opens in a new tab) | 20 | 16 | 4 | +4 | 98, better than 95% at Level 9 | 1.19, better than 83% at Level 9 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Fr1mm11 | |||
| 205 | 6 | 8 | |
| 76 | 13 | 16 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 15 |
| 7 |
| +3 |
| 96, better than 95% at Level 10 |
| 1.10, better than 65% at Level 10 |
| 12 | 16 | 5 | -4 | 51 | 0.81 |
| 14 | 19 | 5 | -5 | 68, better than 5% at Level 9 | 0.78, better than 3% at Level 9 |
| 83 |
| 3 |
| 5 |
| 128, better than 73% at Level 9 | 8, better than 65% at Level 9 | 6 |
| 3 | 8 | 8 |
| team_skachi_kiska13 | |||
|---|---|---|---|
| misselowLevel 9Steam profile of misselow (opens in a new tab) | 197, better than 95% at Level 9 | 7, better than 58% at Level 9 | 9 |
| palyanovLevel 9Steam profile of palyanov (opens in a new tab) | 88, better than 51% at Level 9 | 10, better than 78% at Level 9 | 9 |
| 239, better than 98% at Level 10 | 5, better than 40% at Level 10 | 16 | |
| 80 | 13 | 10 | |
| 148, better than 82% at Level 9 | 0, better than 1% at Level 9 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.