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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ShaZaZam13 | ||||||||
| 27 | 14 | 3 | +13 | 129, better than 99% at Level 9 | 1.81, better than 99% at Level 9 | |||
| 16 | 11 | 8 | +5 | 83, better than 65% at Level 9 | 1.27, better than 95% at Level 9 | |||
| 18 | 15 | 7 | +3 | 99, better than 95% at Level 8 | 1.22, better than 91% at Level 8 | |||
| 12 | 13 | 4 | -1 | 66, better than 2% at Level 7 | 0.99, better than 43% at Level 7 | |||
| 11 | 16 | 6 | -5 | 66, better than 2% at Level 7 | 0.77, better than 1% at Level 7 | |||
| team_SSSyka9937 | ||||||||
| 18 | 14 | 3 | +4 | 81, better than 54% at Level 8 | 1.26, better than 94% at Level 8 | |||
| 18 | 15 | 5 | +3 | 98, better than 95% at Level 8 | 1.25, better than 93% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ShaZaZam13 | |||
| 83, better than 44% at Level 9 | 6, better than 49% at Level 9 | 11 | |
| 234, better than 99% at Level 9 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 18 |
| 3 |
| -3 |
| 74, better than 19% at Level 8 |
| 0.88, better than 10% at Level 8 |
| 9 | 17 | 5 | -8 | 56, better than 1% at Level 8 | 0.50, better than 1% at Level 8 |
| 9 | 20 | 2 | -11 | 57, better than 1% at Level 8 | 0.43, better than 1% at Level 8 |
| 9 |
| 281, better than 99% at Level 8 | 5, better than 44% at Level 8 | 8 |
| 106, better than 68% at Level 7 | 5, better than 48% at Level 7 | 7 |
| 152, better than 88% at Level 7 | 9, better than 79% at Level 7 | 12 |
| team_SSSyka9937 | |||
|---|---|---|---|
| 67, better than 39% at Level 8 | 2, better than 21% at Level 8 | 11 | |
| 12, better than 12% at Level 8 | 1, better than 16% at Level 8 | 3 | |
| 0, better than 1% at Level 8 | 2, better than 21% at Level 8 | 5 | |
| 218, better than 98% at Level 8 | 4, better than 36% at Level 8 | 5 | |
| 180, better than 94% at Level 8 | 5, better than 44% at Level 8 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.