Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NakkeM16 | ||||||||
| 28 | 23 | 6 | +5 | 96, better than 95% at Level 8 | 1.30, better than 96% at Level 8 | |||
| 28 | 22 | 11 | +6 | 111, better than 97% at Level 9 | 1.29, better than 95% at Level 9 | |||
| 21 | 15 | 5 | +6 | 75, better than 20% at Level 9 | 1.13, better than 79% at Level 9 | |||
| 17 | 22 | 8 | -5 | 67, better than 3% at Level 9 | 0.79, better than 1% at Level 9 | |||
| 14 | 21 | 6 | -7 | 52, better than 1% at Level 5 | 0.73, better than 3% at Level 5 | |||
| team_MielPooops14 | ||||||||
| 32 | 20 | 4 | +12 | 98, better than 95% at Level 10 | 1.45, better than 98% at Level 10 | |||
| 20 | 23 | 3 | -3 | 70, better than 5% at Level 8 | 0.88, better than 12% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NakkeM16 | |||
| 98, better than 38% at Level 8 | 23, better than 97% at Level 8 | 35 | |
| 159, better than 59% at Level 9 | 15, better than 80% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 22 |
| 6 |
| -3 |
| 68, better than 4% at Level 9 |
| 0.88, better than 9% at Level 9 |
| 19 | 23 | 9 | -4 | 89, better than 87% at Level 6 | 0.82, better than 5% at Level 6 |
| 13 | 21 | 12 | -8 | 65, better than 3% at Level 8 | 0.67, better than 1% at Level 8 |
| 27 |
| 214, better than 79% at Level 9 | 8, better than 43% at Level 9 | 21 |
| 97, better than 33% at Level 9 | 7, better than 38% at Level 9 | 15 |
| 176, better than 81% at Level 5 | 3, better than 31% at Level 5 | 6 |
| team_MielPooops14 | |||
|---|---|---|---|
| 73, better than 21% at Level 10 | 17, better than 85% at Level 10 | 13 | |
| 69, better than 27% at Level 8 | 7, better than 41% at Level 8 | 3 | |
| 289, better than 95% at Level 9 | 10, better than 55% at Level 9 | 15 | |
| 229, better than 91% at Level 6 | 15, better than 87% at Level 6 | 20 | |
| 255, better than 91% at Level 8 | 10, better than 59% at Level 8 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.