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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_niceone13370 | ||||||||
| 10 | 13 | 1 | -3 | 98, better than 96% at Level 9 | 0.87, better than 8% at Level 9 | |||
| 6 | 13 | 1 | -7 | 59 | 0.43 | |||
| 3 | 13 | 1 | -10 | 29 | 0.19 | |||
| hanOoch–Steam profile of hanOoch (opens in a new tab) | 2 | 13 | 2 | -11 | 27 | 0.13 | ||
| dart_lukas–Steam profile of dart_lukas (opens in a new tab) | 1 | 12 | 1 | -11 | 12 | 0.13 | ||
| TokaGAZ13 | ||||||||
| 16 | 5 | 4 | +11 | 99, better than 97% at Level 9 | 2.20, better than 99% at Level 9 | |||
| 17 | 5 | 3 | +12 | 126, better than 99% at Level 7 | 2.09, better than 99% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_niceone13370 | |||
| 74, better than 64% at Level 9 | 4, better than 50% at Level 9 | 6 | |
| 22 | 0 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 5 |
| 6 |
| +9 |
| 100, better than 96% at Level 8 |
| 1.72, better than 99% at Level 8 |
| 12 | 5 | 9 | +7 | 116, better than 99% at Level 10 | 1.45, better than 98% at Level 10 |
| konskyLevel 9Steam profile of konsky (opens in a new tab) | 4 | 2 | 5 | +2 | 46, better than 1% at Level 9 | 1.04, better than 60% at Level 9 |
|---|
| 0 |
| 1 |
| 1 |
| hanOoch–Steam profile of hanOoch (opens in a new tab) | 0 | 4 | 5 |
|---|
| dart_lukas–Steam profile of dart_lukas (opens in a new tab) | 7 | 0 | 0 |
|---|
| TokaGAZ13 | |||
|---|---|---|---|
| 60, better than 50% at Level 9 | 6, better than 75% at Level 9 | 6 | |
| 359, better than 99% at Level 7 | 1, better than 21% at Level 7 | 3 | |
| 14, better than 15% at Level 8 | 3, better than 41% at Level 8 | 16 | |
| 334, better than 99% at Level 10 | 3, better than 34% at Level 10 | 4 | |
| konskyLevel 9Steam profile of konsky (opens in a new tab) | 126, better than 95% at Level 9 | 0, better than 1% at Level 9 | 1 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.