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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_4zup13 | ||||||||
| 31 | 12 | 5 | +19 | 117, better than 99% at Level 10 | 2.05, better than 99% at Level 10 | |||
| 23 | 19 | 6 | +4 | 104, better than 98% at Level 10 | 1.18, better than 83% at Level 10 | |||
| v1realLevel 9Steam profile of v1real (opens in a new tab) | 12 | 16 | 9 | -4 | 75, better than 24% at Level 9 | 0.71, better than 1% at Level 9 | ||
| 11 | 18 | 8 | -7 | 62, better than 1% at Level 10 | 0.70, better than 1% at Level 10 | |||
| 10 | 18 | 6 | -8 | 53, better than 1% at Level 10 | 0.59, better than 1% at Level 10 | |||
| team_inflame66610 | ||||||||
| 22 | 19 | 6 | +3 | 120, better than 99% at Level 10 | 1.19, better than 85% at Level 10 | |||
| 18 | 16 | 3 | +2 | 71, better than 7% at Level 10 | 1.05, better than 50% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_4zup13 | |||
| 149, better than 69% at Level 10 | 5, better than 32% at Level 10 | 4 | |
| 51, better than 19% at Level 10 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 16 |
| 5 |
| -1 |
| 63, better than 2% at Level 9 |
| 1.05, better than 62% at Level 9 |
| 11 | 19 | 4 | -8 | 58, better than 1% at Level 10 | 0.59, better than 1% at Level 10 |
| 11 |
| v1realLevel 9Steam profile of v1real (opens in a new tab) | 149, better than 73% at Level 9 | 5, better than 35% at Level 9 | 7 |
|---|
| 28, better than 12% at Level 10 | 3, better than 20% at Level 10 | 7 |
| 63, better than 24% at Level 10 | 16, better than 94% at Level 10 | 16 |
| team_inflame66610 | |||
|---|---|---|---|
| 149, better than 69% at Level 10 | 3, better than 20% at Level 10 | 7 | |
| 3, better than 6% at Level 10 | 5, better than 32% at Level 10 | 7 | |
| 89, better than 41% at Level 9 | 15, better than 93% at Level 9 | 17 | |
| 93, better than 39% at Level 10 | 5, better than 32% at Level 10 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.