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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Noryxx9 | ||||||||
| 24 | 16 | 7 | +8 | 120, better than 99% at Level 8 | 1.58, better than 99% at Level 8 | |||
| 16 | 15 | 3 | +1 | 72, better than 13% at Level 7 | 1.00, better than 38% at Level 7 | |||
| 11 | 15 | 5 | -4 | 58, better than 1% at Level 9 | 0.78, better than 1% at Level 9 | |||
| 14 | 19 | 4 | -5 | 76, better than 26% at Level 8 | 0.78, better than 1% at Level 8 | |||
| 9 | 19 | 3 | -10 | 55, better than 1% at Level 8 | 0.48, better than 1% at Level 8 | |||
| team_groobini13 | ||||||||
| 20 | 15 | 2 | +5 | 93, better than 93% at Level 8 | 1.26, better than 95% at Level 8 | |||
| 20 | 15 | 3 | +5 | 100, better than 97% at Level 8 | 1.18, better than 89% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Noryxx9 | |||
| 119, better than 65% at Level 8 | 10, better than 77% at Level 8 | 12 | |
| 53, better than 32% at Level 7 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 15 |
| 1 |
| +3 |
| 91, better than 89% at Level 8 |
| 1.08, better than 69% at Level 8 |
| 15 | 15 | 6 | 0 | 80, better than 46% at Level 8 | 0.91, better than 16% at Level 8 |
| 10 | 14 | 5 | -4 | 46, better than 1% at Level 7 | 0.73, better than 2% at Level 7 |
| 15 |
| 53, better than 24% at Level 9 | 15, better than 95% at Level 9 | 23 |
| 20, better than 14% at Level 8 | 10, better than 77% at Level 8 | 14 |
| 83, better than 44% at Level 8 | 8, better than 64% at Level 8 | 8 |
| team_groobini13 | |||
|---|---|---|---|
| 36, better than 20% at Level 8 | 17, better than 98% at Level 8 | 12 | |
| 140, better than 75% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 19, better than 14% at Level 8 | 6, better than 48% at Level 8 | 6 | |
| 59, better than 31% at Level 8 | 12, better than 87% at Level 8 | 15 | |
| 48, better than 29% at Level 7 | 2, better than 23% at Level 7 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.