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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Nu11-_-13 | ||||||||
| 20 | 12 | 3 | +8 | 91, better than 90% at Level 7 | 1.26, better than 95% at Level 7 | |||
| 18 | 14 | 2 | +4 | 76, better than 24% at Level 7 | 1.24, better than 95% at Level 7 | |||
| 17 | 13 | 7 | +4 | 90, better than 88% at Level 7 | 1.22, better than 92% at Level 7 | |||
| 17 | 12 | 6 | +5 | 82, better than 51% at Level 7 | 1.12, better than 75% at Level 7 | |||
| 15 | 12 | 4 | +3 | 69, better than 7% at Level 7 | 1.07, better than 62% at Level 7 | |||
| team_KaleDzedaj139 | ||||||||
| 17 | 18 | 5 | -1 | 78, better than 35% at Level 8 | 1.03, better than 54% at Level 8 | |||
| 15 | 18 | 4 | -3 | 80, better than 44% at Level 8 | 0.88, better than 11% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Nu11-_-13 | |||
| 5, better than 12% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| 71, better than 42% at Level 7 | 23, better than 99% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 10 |
| 17 |
| 2 |
| -7 |
| 62, better than 3% at Level 5 |
| 0.72, better than 3% at Level 5 |
| 10 | 16 | 3 | -6 | 64, better than 2% at Level 7 | 0.66, better than 1% at Level 7 |
| 8 | 18 | 3 | -10 | 48, better than 1% at Level 7 | 0.45, better than 1% at Level 7 |
| 26 |
| 97, better than 57% at Level 7 | 11, better than 85% at Level 7 | 22 |
| 129, better than 74% at Level 7 | 3, better than 29% at Level 7 | 14 |
| 23, better than 18% at Level 7 | 12, better than 89% at Level 7 | 16 |
| team_KaleDzedaj139 | |||
|---|---|---|---|
| 88, better than 47% at Level 8 | 3, better than 26% at Level 8 | 6 | |
| 14, better than 12% at Level 8 | 6, better than 48% at Level 8 | 8 | |
| 52, better than 40% at Level 5 | 3, better than 36% at Level 5 | 10 | |
| 103, better than 60% at Level 7 | 6, better than 52% at Level 7 | 7 | |
| 137, better than 77% at Level 7 | 4, better than 37% at Level 7 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.