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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_OzZo81513 | ||||||||
| 19 | 5 | 0 | +14 | 115, better than 99% at Level 4 | 2.11, better than 99% at Level 4 | |||
| Tema1710Level 2Steam profile of Tema1710 (opens in a new tab) | 12 | 8 | 3 | +4 | 88, better than 97% at Level 2 | 1.17, better than 98% at Level 2 | ||
| 12 | 8 | 1 | +4 | 71, better than 30% at Level 3 | 1.17, better than 96% at Level 3 | |||
| 12 | 9 | 5 | +3 | 76 | 1.11 | |||
| 13 | 11 | 9 | +2 | 115, better than 99% at Level 4 | 1.10, better than 88% at Level 4 | |||
| team_astrolars2 | ||||||||
| 12 | 14 | 2 | -2 | 94, better than 97% at Level 3 | 0.92, better than 54% at Level 3 | |||
| 12 | 13 | 2 | -1 | 80, better than 77% at Level 3 | 0.85, better than 31% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_OzZo81513 | |||
| 56, better than 65% at Level 4 | 1, better than 31% at Level 4 | 1 | |
| Tema1710Level 2Steam profile of Tema1710 (opens in a new tab) | 58, better than 70% at Level 2 | 5, better than 79% at Level 2 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 14 |
| 2 |
| -7 |
| 46 |
| 0.52 |
| lilrpoff–Steam profile of lilrpoff (opens in a new tab) | 5 | 14 | 4 | -9 | 50 | 0.33 |
|---|
| 4 | 15 | 2 | -11 | 36 | 0.22 |
| 0, better than 1% at Level 3 | 3, better than 61% at Level 3 | 14 |
| 0 | 3 | 4 |
| 123, better than 96% at Level 4 | 0, better than 1% at Level 4 | 1 |
| team_astrolars2 | |||
|---|---|---|---|
| 16, better than 31% at Level 3 | 6, better than 86% at Level 3 | 12 | |
| 0, better than 1% at Level 3 | 1, better than 39% at Level 3 | 4 | |
| 001xans–Steam profile of 001xans (opens in a new tab) | 0 | 0 | 0 |
| lilrpoff–Steam profile of lilrpoff (opens in a new tab) | 0 | 0 | 0 |
| 0 | 13 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.