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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_m_adel5 | ||||||||
| 16 | 15 | 6 | +1 | 95, better than 95% at Level 9 | 1.17, better than 86% at Level 9 | |||
| 14 | 14 | 4 | 0 | 86, better than 72% at Level 9 | 0.96, better than 25% at Level 9 | |||
| 11 | 12 | 1 | -1 | 68, better than 4% at Level 8 | 0.94, better than 22% at Level 8 | |||
| 11 | 14 | 2 | -3 | 77, better than 30% at Level 6 | 0.89, better than 16% at Level 6 | |||
| 8 | 17 | 3 | -9 | 48, better than 1% at Level 8 | 0.51, better than 1% at Level 8 | |||
| team_kdad13 | ||||||||
| 22 | 6 | 5 | +16 | 105, better than 99% at Level 8 | 2.05, better than 99% at Level 8 | |||
| 16 | 15 | 7 | +1 | 90, better than 87% at Level 9 | 1.20, better than 89% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_m_adel5 | |||
| 31, better than 18% at Level 9 | 14, better than 97% at Level 9 | 14 | |
| 15, better than 11% at Level 9 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 15 |
| 3 |
| 0 |
| 84, better than 66% at Level 8 |
| 1.06, better than 63% at Level 8 |
| 11 | 15 | 4 | -4 | 74, better than 15% at Level 8 | 0.71, better than 1% at Level 8 |
| 8 | 15 | 10 | -7 | 80, better than 43% at Level 8 | 0.51, better than 1% at Level 8 |
| 5 |
| 17, better than 14% at Level 8 | 13, better than 96% at Level 8 | 9 |
| 47, better than 38% at Level 6 | 4, better than 47% at Level 6 | 6 |
| 109, better than 72% at Level 8 | 1, better than 16% at Level 8 | 7 |
| team_kdad13 | |||
|---|---|---|---|
| 54, better than 35% at Level 8 | 2, better than 23% at Level 8 | 6 | |
| 110, better than 69% at Level 9 | 7, better than 64% at Level 9 | 12 | |
| sna1lyyLevel 8Steam profile of sna1lyy (opens in a new tab) | 11, better than 12% at Level 8 | 5, better than 49% at Level 8 | 10 |
| 54, better than 35% at Level 8 | 6, better than 59% at Level 8 | 4 | |
| 55, better than 35% at Level 8 | 2, better than 23% at Level 8 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.