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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ANNTTII7 | ||||||||
| 20 | 13 | 2 | +7 | 93, better than 94% at Level 9 | 1.38, better than 96% at Level 9 | |||
| 14 | 16 | 8 | -2 | 65, better than 2% at Level 9 | 0.86, better than 7% at Level 9 | |||
| 12 | 17 | 3 | -5 | 73, better than 12% at Level 9 | 0.83, better than 4% at Level 9 | |||
| 12 | 17 | 2 | -5 | 64, better than 1% at Level 10 | 0.68, better than 1% at Level 10 | |||
| 8 | 15 | 8 | -7 | 66, better than 3% at Level 9 | 0.57, better than 1% at Level 9 | |||
| team__ReaTSu_13 | ||||||||
| 16 | 11 | 7 | +5 | 95, better than 95% at Level 9 | 1.38, better than 96% at Level 9 | |||
| 15 | 13 | 4 | +2 | 63, better than 1% at Level 9 | 1.12, better than 74% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ANNTTII7 | |||
| 1, better than 5% at Level 9 | 8, better than 66% at Level 9 | 5 | |
| 43, better than 22% at Level 9 | 2, better than 19% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 12 |
| 6 |
| +4 |
| 87, better than 74% at Level 9 |
| 1.11, better than 73% at Level 9 |
| 13 | 11 | 3 | +2 | 74, better than 13% at Level 10 | 1.06, better than 54% at Level 10 |
| 18 | 19 | 7 | -1 | 101, better than 96% at Level 9 | 1.02, better than 45% at Level 9 |
| 3 |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 2 |
| 19, better than 10% at Level 10 | 4, better than 29% at Level 10 | 12 |
| 217, better than 97% at Level 9 | 15, better than 96% at Level 9 | 18 |
| team__ReaTSu_13 | |||
|---|---|---|---|
| 130, better than 73% at Level 9 | 7, better than 58% at Level 9 | 4 | |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 5 | |
| 175, better than 91% at Level 9 | 10, better than 80% at Level 9 | 12 | |
| 103, better than 53% at Level 10 | 7, better than 54% at Level 10 | 5 | |
| 200, better than 96% at Level 9 | 2, better than 19% at Level 9 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.