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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_M_AHLI67 | ||||||||
| 18 | 15 | 2 | +3 | 81, better than 56% at Level 7 | 1.16, better than 89% at Level 7 | |||
| 14 | 14 | 5 | 0 | 91 | 0.92 | |||
| jackel90Level 5Steam profile of jackel90 (opens in a new tab) | 14 | 16 | 8 | -2 | 87, better than 86% at Level 5 | 0.89, better than 21% at Level 5 | ||
| 13 | 17 | 8 | -4 | 71, better than 7% at Level 8 | 0.87, better than 8% at Level 8 | |||
| 5 | 19 | 5 | -14 | 40 | 0.28 | |||
| team_pashaBicep-s13 | ||||||||
| 23 | 13 | 6 | +10 | 117, better than 99% at Level 6 | 1.71, better than 99% at Level 6 | |||
| 18 | 11 | 7 | +7 | 107 | 1.50 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_M_AHLI67 | |||
| 100, better than 64% at Level 7 | 2, better than 24% at Level 7 | 4 | |
| 26 | 12 | 6 | |
| jackel90Level 5Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 14 |
| 9 |
| +1 |
| 75 |
| 1.10 |
| kingkong1213–Steam profile of kingkong1213 (opens in a new tab) | 14 | 16 | 3 | -2 | 68 | 0.98 |
|---|
| 11 | 12 | 2 | -1 | 58, better than 2% at Level 5 | 0.93, better than 36% at Level 5 |
| 149, better than 91% at Level 5 |
| 9, better than 84% at Level 5 |
| 11 |
| 100, better than 60% at Level 8 | 13, better than 94% at Level 8 | 10 |
| 29 | 2 | 2 |
| team_pashaBicep-s13 | |||
|---|---|---|---|
| 39, better than 30% at Level 6 | 4, better than 43% at Level 6 | 3 | |
| 63 | 12 | 21 | |
| 92 | 29 | 26 | |
| kingkong1213–Steam profile of kingkong1213 (opens in a new tab) | 91 | 11 | 9 |
| 58, better than 46% at Level 5 | 8, better than 78% at Level 5 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.