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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_smoking1dope2 | ||||||||
| 13 | 14 | 1 | -1 | 102, better than 97% at Level 10 | 1.01, better than 42% at Level 10 | |||
| 12 | 13 | 2 | -1 | 79, better than 31% at Level 9 | 0.89, better than 10% at Level 9 | |||
| 6 | 15 | 4 | -9 | 70, better than 7% at Level 9 | 0.37, better than 1% at Level 9 | |||
| 2 | 14 | 5 | -12 | 28, better than 1% at Level 9 | 0.17, better than 1% at Level 9 | |||
| 1 | 15 | 5 | -14 | 22, better than 1% at Level 10 | 0.06, better than 1% at Level 10 | |||
| team_SLuKS113 | ||||||||
| 19 | 5 | 4 | +14 | 135, better than 99% at Level 10 | 2.03, better than 99% at Level 10 | |||
| 18 | 7 | 2 | +11 | 92, better than 91% at Level 10 | 1.90, better than 99% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_smoking1dope2 | |||
| 103, better than 86% at Level 10 | 0, better than 1% at Level 10 | 1 | |
| 0, better than 1% at Level 9 | 12 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 6 |
| 8 |
| +7 |
| 97, better than 96% at Level 10 |
| 1.37, better than 97% at Level 10 |
| 11 | 9 | 5 | +2 | 68, better than 5% at Level 9 | 1.09, better than 65% at Level 9 |
| 10 | 7 | 8 | +3 | 88, better than 73% at Level 9 | 0.99, better than 34% at Level 9 |
| 12 |
| 0, better than 1% at Level 9 | 8, better than 91% at Level 9 | 11 |
| 0, better than 1% at Level 9 | 11, better than 98% at Level 9 | 11 |
| 0, better than 1% at Level 10 | 5, better than 62% at Level 10 | 3 |
| team_SLuKS113 | |||
|---|---|---|---|
| 181, better than 99% at Level 10 | 12, better than 99% at Level 10 | 9 | |
| 79, better than 69% at Level 10 | 1, better than 18% at Level 10 | 2 | |
| 75, better than 66% at Level 10 | 4, better than 50% at Level 10 | 6 | |
| 31, better than 28% at Level 9 | 10, better than 97% at Level 9 | 6 | |
| 55, better than 51% at Level 9 | 4, better than 54% at Level 9 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.