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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Baroonchik11 | ||||||||
| 25 | 17 | 5 | +8 | 97, better than 96% at Level 8 | 1.52, better than 99% at Level 8 | |||
| 17 | 15 | 3 | +2 | 82, better than 54% at Level 8 | 1.19, better than 90% at Level 8 | |||
| 20 | 17 | 4 | +3 | 97, better than 96% at Level 8 | 1.18, better than 89% at Level 8 | |||
| 13 | 19 | 4 | -6 | 60, better than 1% at Level 8 | 0.74, better than 1% at Level 8 | |||
| 16 | 22 | 6 | -6 | 81, better than 41% at Level 7 | 0.67, better than 1% at Level 7 | |||
| team_bars113 | ||||||||
| 25 | 16 | 3 | +9 | 95, better than 94% at Level 7 | 1.53, better than 99% at Level 7 | |||
| skandikLevel 7Steam profile of skandik (opens in a new tab) | 18 | 14 | 8 | +4 | 81, better than 42% at Level 7 | 1.35, better than 97% at Level 7 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Baroonchik11 | |||
| 121, better than 60% at Level 8 | 16, better than 95% at Level 8 | 21 | |
| 61, better than 29% at Level 8 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 21 |
| 7 |
| -3 |
| 96, better than 95% at Level 8 |
| 1.07, better than 66% at Level 8 |
| 17 | 21 | 4 | -4 | 80, better than 44% at Level 8 | 0.81, better than 3% at Level 8 |
| 12 | 20 | 5 | -8 | 65, better than 3% at Level 8 | 0.67, better than 1% at Level 8 |
| 8 |
| 0, better than 1% at Level 8 | 4, better than 31% at Level 8 | 4 |
| 71, better than 34% at Level 8 | 13, better than 87% at Level 8 | 13 |
| 49, better than 28% at Level 7 | 12, better than 85% at Level 7 | 8 |
| team_bars113 | |||
|---|---|---|---|
| 40, better than 24% at Level 7 | 5, better than 41% at Level 7 | 10 | |
| skandikLevel 7Steam profile of skandik (opens in a new tab) | 0, better than 1% at Level 7 | 7, better than 55% at Level 7 | 5 |
| 228, better than 95% at Level 8 | 5, better than 37% at Level 8 | 9 | |
| 126, better than 63% at Level 8 | 9, better than 65% at Level 8 | 11 | |
| 89, better than 43% at Level 8 | 8, better than 59% at Level 8 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.