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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_maaduro10 | ||||||||
| 18 | 18 | 4 | 0 | 81, better than 44% at Level 10 | 1.13, better than 77% at Level 10 | |||
| 17 | 15 | 2 | +2 | 69, better than 5% at Level 9 | 1.13, better than 76% at Level 9 | |||
| 18 | 21 | 5 | -3 | 70, better than 9% at Level 6 | 1.08, better than 71% at Level 6 | |||
| 13 | 21 | 9 | -8 | 85, better than 70% at Level 8 | 0.67, better than 1% at Level 8 | |||
| 11 | 18 | 4 | -7 | 70, better than 8% at Level 7 | 0.60, better than 1% at Level 7 | |||
| team_pxvo66613 | ||||||||
| 26 | 17 | 8 | +9 | 129, better than 99% at Level 9 | 1.56, better than 99% at Level 9 | |||
| 19 | 13 | 4 | +6 | 90, better than 90% at Level 7 | 1.17, better than 90% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_maaduro10 | |||
| 69, better than 27% at Level 10 | 6, better than 39% at Level 10 | 16 | |
| 102, better than 48% at Level 9 | 11 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 13 |
| 5 |
| +4 |
| 69, better than 4% at Level 10 |
| 1.10, better than 66% at Level 10 |
| 17 | 16 | 4 | +1 | 74, better than 19% at Level 9 | 0.99, better than 40% at Level 9 |
| 14 | 18 | 7 | -4 | 69, better than 5% at Level 8 | 0.79, better than 2% at Level 8 |
| 9 |
| 24, better than 21% at Level 6 | 4, better than 39% at Level 6 | 11 |
| 86, better than 44% at Level 8 | 8, better than 61% at Level 8 | 6 |
| 120, better than 67% at Level 7 | 10, better than 77% at Level 7 | 28 |
| team_pxvo66613 | |||
|---|---|---|---|
| 237, better than 96% at Level 9 | 8, better than 57% at Level 9 | 17 | |
| 45, better than 27% at Level 7 | 2, better than 23% at Level 7 | 10 | |
| 49, better than 18% at Level 10 | 5, better than 32% at Level 10 | 12 | |
| 99, better than 46% at Level 9 | 4, better than 28% at Level 9 | 10 | |
| 126, better than 66% at Level 8 | 5, better than 39% at Level 8 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.