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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_nesa6613 | ||||||||
| 19 | 12 | 3 | +7 | 78, better than 33% at Level 10 | 1.27, better than 94% at Level 10 | |||
| 15 | 13 | 4 | +2 | 75, better than 22% at Level 10 | 1.10, better than 67% at Level 10 | |||
| 17 | 14 | 1 | +3 | 87, better than 75% at Level 10 | 1.09, better than 62% at Level 10 | |||
| 15 | 15 | 7 | 0 | 89, better than 82% at Level 10 | 1.02, better than 39% at Level 10 | |||
| 12 | 12 | 6 | 0 | 72, better than 9% at Level 10 | 0.91, better than 10% at Level 10 | |||
| team_0x1de8 | ||||||||
| 18 | 14 | 5 | +4 | 84, better than 70% at Level 9 | 1.26, better than 94% at Level 9 | |||
| 12 | 14 | 3 | -2 | 64, better than 1% at Level 10 | 0.89, better than 7% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_nesa6613 | |||
| 21, better than 10% at Level 10 | 2, better than 16% at Level 10 | 2 | |
| 47, better than 19% at Level 10 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 5 |
| -4 |
| 91, better than 86% at Level 9 |
| 0.78, better than 1% at Level 9 |
| 12 | 15 | 4 | -3 | 74, better than 19% at Level 10 | 0.77, better than 1% at Level 10 |
| 11 | 18 | 2 | -7 | 67, better than 4% at Level 9 | 0.64, better than 1% at Level 9 |
| 8 |
| 103, better than 50% at Level 10 | 5, better than 35% at Level 10 | 7 |
| 241, better than 98% at Level 10 | 9, better than 67% at Level 10 | 9 |
| 3, better than 6% at Level 10 | 15, better than 95% at Level 10 | 18 |
| team_0x1de8 | |||
|---|---|---|---|
| 151, better than 80% at Level 9 | 7, better than 55% at Level 9 | 13 | |
| 67, better than 29% at Level 10 | 1, better than 11% at Level 10 | 4 | |
| 83, better than 42% at Level 9 | 5, better than 39% at Level 9 | 3 | |
| 126, better than 63% at Level 10 | 16, better than 96% at Level 10 | 14 | |
| 8, better than 8% at Level 9 | 1, better than 13% at Level 9 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.