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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-onezzz13 | ||||||||
| 23 | 18 | 4 | +5 | 101, better than 96% at Level 9 | 1.25, better than 95% at Level 9 | |||
| 22 | 16 | 1 | +6 | 89, better than 85% at Level 9 | 1.23, better than 93% at Level 9 | |||
| 17 | 13 | 3 | +4 | 86, better than 73% at Level 9 | 1.11, better than 73% at Level 9 | |||
| 13 | 20 | 7 | -7 | 69, better than 4% at Level 9 | 0.76, better than 1% at Level 9 | |||
| 11 | 21 | 6 | -10 | 56 | 0.53 | |||
| team_ov1k11 | ||||||||
| 30 | 15 | 4 | +15 | 119, better than 98% at Level 9 | 1.86, better than 99% at Level 9 | |||
| dikal_03Level 9Steam profile of dikal_03 (opens in a new tab) | 21 | 16 | 2 | +5 | 98, better than 96% at Level 9 | 1.20, better than 88% at Level 9 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-onezzz13 | |||
| 54, better than 23% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 211, better than 91% at Level 9 | 3, better than 22% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 19 |
| 8 |
| -6 |
| 66, better than 3% at Level 8 |
| 0.82, better than 3% at Level 8 |
| 11 | 18 | 6 | -7 | 60, better than 1% at Level 9 | 0.61, better than 1% at Level 9 |
| 9 | 17 | 5 | -8 | 52, better than 1% at Level 9 | 0.58, better than 1% at Level 9 |
| 8 |
| 20, better than 11% at Level 9 | 1, better than 13% at Level 9 | 9 |
| 58, better than 24% at Level 9 | 5, better than 34% at Level 9 | 11 |
| 71 | 3 | 3 |
| team_ov1k11 | |||
|---|---|---|---|
| 110, better than 50% at Level 9 | 8, better than 55% at Level 9 | 11 | |
| dikal_03Level 9Steam profile of dikal_03 (opens in a new tab) | 1, better than 5% at Level 9 | 2, better than 17% at Level 9 | 3 |
| 106, better than 52% at Level 8 | 8, better than 59% at Level 8 | 10 | |
| 2, better than 6% at Level 9 | 1, better than 13% at Level 9 | 2 | |
| 92, better than 40% at Level 9 | 6, better than 40% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.