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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ka1paN13 | ||||||||
| 23 | 14 | 4 | +9 | 90, better than 88% at Level 9 | 1.41, better than 96% at Level 9 | |||
| 23 | 17 | 7 | +6 | 103, better than 98% at Level 7 | 1.35, better than 97% at Level 7 | |||
| 16 | 18 | 7 | -2 | 75, better than 18% at Level 9 | 0.83, better than 4% at Level 9 | |||
| 16 | 19 | 9 | -3 | 78, better than 36% at Level 9 | 0.82, better than 3% at Level 9 | |||
| 12 | 16 | 6 | -4 | 69, better than 5% at Level 8 | 0.74, better than 1% at Level 8 | |||
| team_Sardin71411 | ||||||||
| 19 | 16 | 2 | +3 | 78, better than 27% at Level 10 | 1.10, better than 72% at Level 10 | |||
| 17 | 17 | 2 | 0 | 70, better than 7% at Level 8 | 0.98, better than 33% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ka1paN13 | |||
| 88, better than 38% at Level 9 | 5, better than 34% at Level 9 | 9 | |
| 313, better than 99% at Level 7 | 8, better than 62% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 9 |
| -1 |
| 81, better than 51% at Level 6 |
| 0.94, better than 29% at Level 6 |
| 18 | 19 | 5 | -1 | 85, better than 67% at Level 6 | 0.92, better than 23% at Level 6 |
| 13 | 21 | 10 | -8 | 69 | 0.58 |
| 13 |
| 318, better than 99% at Level 9 | 7, better than 48% at Level 9 | 15 |
| 247, better than 96% at Level 9 | 11, better than 75% at Level 9 | 15 |
| 8, better than 10% at Level 8 | 4, better than 31% at Level 8 | 8 |
| team_Sardin71411 | |||
|---|---|---|---|
| 27, better than 11% at Level 10 | 9, better than 58% at Level 10 | 15 | |
| 5, better than 9% at Level 8 | 9, better than 65% at Level 8 | 11 | |
| 128, better than 72% at Level 6 | 4, better than 38% at Level 6 | 7 | |
| 131, better than 73% at Level 6 | 9, better than 72% at Level 6 | 18 | |
| 69 | 4 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.