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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-slame-14 | ||||||||
| 20 | 10 | 4 | +10 | 62, better than 1% at Level 9 | 1.33, better than 96% at Level 9 | |||
| 25 | 21 | 8 | +4 | 83, better than 67% at Level 9 | 1.17, better than 85% at Level 9 | |||
| 22 | 25 | 8 | -3 | 86, better than 75% at Level 8 | 1.08, better than 70% at Level 8 | |||
| 23 | 24 | 12 | -1 | 86, better than 77% at Level 9 | 0.96, better than 29% at Level 9 | |||
| 20 | 25 | 8 | -5 | 85, better than 67% at Level 10 | 0.79, better than 1% at Level 10 | |||
| team_Kanchelloti16 | ||||||||
| 36 | 24 | 5 | +12 | 118, better than 99% at Level 9 | 1.51, better than 99% at Level 9 | |||
| 22 | 21 | 4 | +1 | 82, better than 51% at Level 10 | 1.01, better than 36% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-slame-14 | |||
| 100, better than 34% at Level 9 | 9, better than 49% at Level 9 | 10 | |
| 173, better than 65% at Level 9 | 16 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 22 |
| 7 |
| +1 |
| 73, better than 14% at Level 9 |
| 0.99, better than 40% at Level 9 |
| 18 | 23 | 10 | -5 | 70, better than 7% at Level 9 | 0.81, better than 3% at Level 9 |
| 16 | 25 | 13 | -9 | 81, better than 52% at Level 8 | 0.66, better than 1% at Level 8 |
| 18 |
| 90, better than 35% at Level 8 | 12, better than 69% at Level 8 | 13 |
| 106, better than 37% at Level 9 | 13, better than 71% at Level 9 | 9 |
| 330, better than 97% at Level 10 | 8, better than 40% at Level 10 | 8 |
| team_Kanchelloti16 | |||
|---|---|---|---|
| 101, better than 35% at Level 9 | 8, better than 43% at Level 9 | 9 | |
| 286, better than 93% at Level 10 | 15, better than 77% at Level 10 | 19 | |
| 231, better than 84% at Level 9 | 10, better than 55% at Level 9 | 16 | |
| 124, better than 44% at Level 9 | 3, better than 19% at Level 9 | 6 | |
| 82, better than 31% at Level 8 | 12, better than 69% at Level 8 | 20 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.