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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xvoi13 | ||||||||
| 24 | 18 | 3 | +6 | 89, better than 86% at Level 9 | 1.40, better than 96% at Level 9 | |||
| 18 | 13 | 3 | +5 | 75, better than 17% at Level 10 | 1.21, better than 90% at Level 10 | |||
| 15 | 12 | 7 | +3 | 79, better than 36% at Level 10 | 1.09, better than 66% at Level 10 | |||
| 16 | 19 | 8 | -3 | 90, better than 85% at Level 10 | 0.80, better than 1% at Level 10 | |||
| 13 | 20 | 4 | -7 | 63, better than 1% at Level 9 | 0.65, better than 1% at Level 9 | |||
| team_CLickMo10 | ||||||||
| 21 | 15 | 0 | +6 | 83, better than 56% at Level 10 | 1.27, better than 93% at Level 10 | |||
| 23 | 18 | 8 | +5 | 105, better than 99% at Level 10 | 1.22, better than 91% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xvoi13 | |||
| 9, better than 8% at Level 9 | 0, better than 1% at Level 9 | 0 | |
| 98, better than 40% at Level 10 | 15, better than 88% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 17 |
| 6 |
| 0 |
| 74, better than 14% at Level 10 |
| 0.98, better than 28% at Level 10 |
| 9 | 17 | 4 | -8 | 56, better than 1% at Level 9 | 0.64, better than 1% at Level 9 |
| 12 | 19 | 7 | -7 | 75, better than 17% at Level 10 | 0.60, better than 1% at Level 10 |
| 14 |
| 127, better than 56% at Level 10 | 7, better than 42% at Level 10 | 8 |
| 306, better than 99% at Level 10 | 14, better than 85% at Level 10 | 14 |
| 91, better than 41% at Level 9 | 8, better than 53% at Level 9 | 7 |
| team_CLickMo10 | |||
|---|---|---|---|
| 10, better than 7% at Level 10 | 0, better than 1% at Level 10 | 5 | |
| 114, better than 49% at Level 10 | 5, better than 29% at Level 10 | 10 | |
| 158, better than 72% at Level 10 | 10, better than 63% at Level 10 | 14 | |
| 19, better than 11% at Level 9 | 0, better than 1% at Level 9 | 3 | |
| 128, better than 57% at Level 10 | 24, better than 99% at Level 10 | 20 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.