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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_GHOSTJOEY13 | ||||||||
| 17 | 5 | 3 | +12 | 93, better than 94% at Level 5 | 1.70, better than 99% at Level 5 | |||
| Tha_yeL–Steam profile of Tha_yeL (opens in a new tab) | 18 | 9 | 4 | +9 | 120 | 1.59 | ||
| 15 | 9 | 3 | +6 | 93, better than 95% at Level 6 | 1.32, better than 97% at Level 6 | |||
| 12 | 6 | 5 | +6 | 80, better than 48% at Level 7 | 1.25, better than 95% at Level 7 | |||
| 7 | 11 | 8 | -4 | 65, better than 4% at Level 6 | 0.66, better than 1% at Level 6 | |||
| team_Goudoooo3 | ||||||||
| 9 | 13 | 3 | -4 | 64, better than 3% at Level 6 | 0.77, better than 2% at Level 6 | |||
| 11 | 15 | 1 | -4 | 66, better than 4% at Level 6 | 0.70, better than 1% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_GHOSTJOEY13 | |||
| 124, better than 97% at Level 5 | 1, better than 30% at Level 5 | 2 | |
| Tha_yeL–Steam profile of Tha_yeL (opens in a new tab) | 141 | 4 | 6 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 13 |
| 3 |
| -6 |
| 62, better than 5% at Level 5 |
| 0.52, better than 1% at Level 5 |
| 6 | 13 | 3 | -7 | 63, better than 3% at Level 6 | 0.50, better than 1% at Level 6 |
| 7 | 15 | 2 | -8 | 45, better than 4% at Level 3 | 0.45, better than 1% at Level 3 |
| 82, better than 80% at Level 6 |
| 6, better than 80% at Level 6 |
| 12 |
| 207, better than 99% at Level 7 | 5, better than 68% at Level 7 | 8 |
| 89, better than 85% at Level 6 | 5, better than 71% at Level 6 | 12 |
| team_Goudoooo3 | |||
|---|---|---|---|
| 8, better than 20% at Level 6 | 8, better than 92% at Level 6 | 5 | |
| 0, better than 1% at Level 6 | 8, better than 92% at Level 6 | 7 | |
| 83, better than 84% at Level 5 | 2, better than 41% at Level 5 | 2 | |
| 54, better than 58% at Level 6 | 2, better than 38% at Level 6 | 3 | |
| 24, better than 40% at Level 3 | 9, better than 97% at Level 3 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.