Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SlodkaAndziq13 | ||||||||
| 21 | 10 | 2 | +11 | 108, better than 99% at Level 3 | 1.72, better than 99% at Level 3 | |||
| 19 | 12 | 5 | +7 | 105, better than 99% at Level 3 | 1.44, better than 99% at Level 3 | |||
| 13 | 12 | 8 | +1 | 95, better than 99% at Level 2 | 1.04, better than 90% at Level 2 | |||
| 12 | 10 | 1 | +2 | 68, better than 21% at Level 3 | 1.02, better than 84% at Level 3 | |||
| 11 | 9 | 5 | +2 | 70 | 1.02 | |||
| team_adam3llan5 | ||||||||
| 13 | 14 | 3 | -1 | 77 | 1.11 | |||
| naname1–Steam profile of naname1 (opens in a new tab) | 14 | 16 | 3 | -2 | 98 | 0.93 | ||
| 9 | 16 | 2 | -7 | 54 | ||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SlodkaAndziq13 | |||
| 0, better than 1% at Level 3 | 4, better than 64% at Level 3 | 8 | |
| 0, better than 1% at Level 3 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 0.73, better than 41% at Level 1 |
| xReevoLevel 4Steam profile of xReevo (opens in a new tab) | 9 | 16 | 1 | -7 | 51, better than 1% at Level 4 | 0.67, better than 1% at Level 4 |
|---|
| 6 | 15 | 5 | -9 | 58 | 0.45 |
| 6 |
| 298, better than 99% at Level 2 | 9, better than 93% at Level 2 | 14 |
| 19, better than 31% at Level 3 | 3, better than 55% at Level 3 | 9 |
| 177 | 4 | 15 |
| team_adam3llan5 | |||
|---|---|---|---|
| 23 | 5 | 9 | |
| naname1–Steam profile of naname1 (opens in a new tab) | 0 | 0 | 2 |
| 93, better than 86% at Level 1 | 1, better than 38% at Level 1 | 3 | |
| xReevoLevel 4Steam profile of xReevo (opens in a new tab) | 2, better than 20% at Level 4 | 6, better than 73% at Level 4 | 7 |
| 0 | 2 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.