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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_kimimaro913 | ||||||||
| 23 | 14 | 5 | +9 | 113 | 1.38 | |||
| 19 | 18 | 11 | +1 | 114, better than 99% at Level 3 | 1.11, better than 93% at Level 3 | |||
| 15 | 15 | 4 | 0 | 71, better than 21% at Level 4 | 0.96, better than 54% at Level 4 | |||
| 4ubakabra1Level 3Steam profile of 4ubakabra1 (opens in a new tab) | 12 | 16 | 5 | -4 | 69, better than 32% at Level 3 | 0.81, better than 28% at Level 3 | ||
| ADAMBLUDLevel 5Steam profile of ADAMBLUD (opens in a new tab) | 13 | 16 | 5 | -3 | 53, better than 1% at Level 5 | 0.80, better than 5% at Level 5 | ||
| team_uppssetting9 | ||||||||
| 19 | 15 | 2 | +4 | 87 | 1.22 | |||
| 18 | 15 | 5 | +3 | 91, better than 95% at Level 4 | 1.10, better than 87% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_kimimaro913 | |||
| 26 | 5 | 15 | |
| 53, better than 47% at Level 3 | 3, better than 51% at Level 3 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 4 |
| +1 |
| 89, better than 90% at Level 5 |
| 1.00, better than 64% at Level 5 |
| 14 | 20 | 1 | -6 | 57 | 0.71 |
| 12 | 19 | 6 | -7 | 76, better than 70% at Level 3 | 0.65, better than 4% at Level 3 |
| 7, better than 23% at Level 4 |
| 0, better than 1% at Level 4 |
| 1 |
| 4ubakabra1Level 3Steam profile of 4ubakabra1 (opens in a new tab) | 0, better than 1% at Level 3 | 3, better than 51% at Level 3 | 6 |
|---|
| ADAMBLUDLevel 5Steam profile of ADAMBLUD (opens in a new tab) | 85, better than 59% at Level 5 | 0, better than 1% at Level 5 | 2 |
|---|
| team_uppssetting9 | |||
|---|---|---|---|
| 0 | 0 | 2 | |
| 24, better than 32% at Level 4 | 22, better than 99% at Level 4 | 26 | |
| 42, better than 34% at Level 5 | 3, better than 36% at Level 5 | 4 | |
| 1 | 0 | 0 | |
| 185, better than 96% at Level 3 | 1, better than 36% at Level 3 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.