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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Yuodix4 | ||||||||
| 14 | 13 | 0 | +1 | 81, better than 63% at Level 5 | 1.09, better than 81% at Level 5 | |||
| 13 | 16 | 5 | -3 | 92, better than 90% at Level 6 | 0.96, better than 35% at Level 6 | |||
| 12 | 16 | 1 | -4 | 64, better than 5% at Level 5 | 0.74, better than 2% at Level 5 | |||
| 9 | 13 | 3 | -4 | 67 | 0.70 | |||
| YuodixLevel 5Steam profile of Yuodix (opens in a new tab) | 6 | 15 | 4 | -9 | 49, better than 1% at Level 5 | 0.43, better than 1% at Level 5 | ||
| team_ahatik_0413 | ||||||||
| 21 | 10 | 2 | +11 | 110, better than 99% at Level 6 | 1.88, better than 99% at Level 6 | |||
| 15 | 10 | 5 | +5 | 97, better than 98% at Level 4 | 1.28, better than 99% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Yuodix4 | |||
| 85, better than 72% at Level 5 | 4, better than 53% at Level 5 | 6 | |
| 12, better than 18% at Level 6 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 10 |
| 2 |
| +3 |
| 87, better than 86% at Level 5 |
| 1.04, better than 74% at Level 5 |
| 10 | 9 | 5 | +1 | 69, better than 12% at Level 5 | 1.01, better than 68% at Level 5 |
| 13 | 15 | 10 | -2 | 85, better than 81% at Level 5 | 0.91, better than 26% at Level 5 |
| 0 |
| 0, better than 1% at Level 5 | 0, better than 1% at Level 5 | 2 |
| 120 | 3 | 10 |
| YuodixLevel 5Steam profile of Yuodix (opens in a new tab) | 74, better than 65% at Level 5 | 5, better than 63% at Level 5 | 5 |
|---|
| team_ahatik_0413 | |||
|---|---|---|---|
| 65, better than 54% at Level 6 | 3, better than 39% at Level 6 | 3 | |
| 112, better than 90% at Level 4 | 2, better than 40% at Level 4 | 8 | |
| 0, better than 1% at Level 5 | 3, better than 43% at Level 5 | 4 | |
| 4, better than 17% at Level 5 | 2, better than 33% at Level 5 | 5 | |
| 0, better than 1% at Level 5 | 4, better than 53% at Level 5 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.